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waxtablet

8
Posts
1
Followers
15
Following
A member registered Jun 20, 2021 · View creator page →

Recent community posts

It's clean, intuitive, and fun to play. It's cute!

I enjoyed the new version, the dozer and proper flow of production is important because even though Walker II is efficient, if you're just making money, the attachers will get in the way. I also enjoyed the new version where the flow is broken up into smaller fights because there is a rush with the AI's dozer early on. This idea kept things interesting and fun to play.😄

I support your project! The more sprites, tooltips, and status displays that explain the unit's personality to the player, the better the game will be structured. I get a lot of ideas from your game. Happy development!

Make GongDuck Every Day

I had fun playing it!

I've always wanted to make a large-scale strategy game with these soldiers defending the front lines. Your prototype is very intuitive and I see a lot of potential.

P.S. Do you think the infantry are called "workers" because they earn money by capturing territory?

It was an awesome and perfect puzzle game!