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wasp.xyz666@gmail.com

33
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A member registered Jul 26, 2023

Recent community posts

Totally Jack, that is my approach too! Thanks again for your reply, looking forward for all your new material!

Awesome game! Nailing it as usual! Thanks A LOT Jack. Please please, when the DNGN Generator? Would give it a try for sure! 🔥Thanks again, keep on these grate products. PS: Is there a currently available dungeon generator you would recommend right now? Following the line of your more FKR/narrative-but-gamering style ☺️

Sure thing! And thanks for your reply. I may even increase SPEED LIMIT as a measure of pressure and tension growing up, narratively I mean. Thanks again for your quick reply! And again, really good material, the mood is instantly there

Why do the PASSENGERS would like to increase the SPEED LIMIT during stretch? I about to DM this and got my doubts on that. Don't know if the SPEED LIMIT on his own would rise a lot with my two players, maybe if the players have some sort of convince to have more SPEED LIMIT

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Oh! I did saw the summoning of the driver and complications but didn't quite understood that could or maybe should make a GM intrusion during the stretches ("The GM can invoke these anytime"). Right, I get it now! Thanks again, as usual! 🙂Also, I would love to check an AP, so, I will stay tuned. Thanksssss, best

Hello! Again, nice work here! I'm planning to DM it for sure. A question about stretches. I'm trying to imagine how those parts are played, what it would look like. Assuming, for example, 5 stretches, I'd like to ask you if you thought of it as each passenger taking 5 rolls to try to earn FUEL POINTS (or SPEED LIMIT for the driver) and players narrating how does it look like, or any other way you imagined it. Not so much the system aspect, but more so how to play it narratively. If there is any kind of recording of a playtest, all the better! Thanks again!

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Sure! And yes, clearly the mood and feeling of The Gas Station here. Thanks for the clarification, already reading V2!

Yeah! I DM The Gast Station and was awesome, and now this, looks dope! Just a quick rules question: does "roll with FEAR" means, "when the FEAR DIE is the highest on a roll". Thanks for all the great material!

For sure! And yes, totally understand, I had been DMing Liminal Horror and others all with the ItO system. Will give it a try and give you some feedback for sure. Thanks again!

Amazingly clarified 😎💯thanks again! Will give all these a try for sure

Do you have any recorded play with the game? I love to watch or hear playtests as examples. Or even any WIP material or scenarios ideas 💡 I liked the game

Hey grate material! Just a quick question about the rules, because I will try this one. Do the stat changes from Step 1 fully determine all three stats, or are they added to the Step 3 assignments? Meaning, In Step 1, choosing a monster gives +1 to one stat and –1 to another, which leaves the third stat at 0. In Step 3, it says “assign +1, 0, and –1” but notes that the monster already modified two of them. Does this mean Step 1 already fully sets all three stats (so Step 3 is just confirming), or do the Step 3 assignments add to the Step 1 modifiers? Thanks! Keep on the grate work

Thanks David! This looks amazing. Keep you posted how it goes! And thanks again!

Any chance to get a community copy? I'm from Argentina and had been playing Liminal Horror for sometime and this scenario looks amazing. Thanks!

Hi, nice nice work here! A beatiful mix of Messerspiel and LUMEN. I do love Oz works. Just a rules ruling question: At the attribute "Move" you mention "dodge an attack". I guess a GM could ask the players to make a Move check against a falling wall on top of them for instance, I imagine. But, do you thought about a dodge roll at Combat? Please any feedback would be welcomed. Thanks!

Excelent! That's what I wanted, your Insight. Will see how it goes. And by the way, again, amazing job! Regards

Done and done! Wonderland, Dark City and Tremont Plaza, many many thanks. Will give them a good run for sure! Awiiiii! Thanks again

And I just got one! Amazing job guys I will certainly give any feedback about how it went the run for us. Thanks again! And will certainly view again the YouTube playtest. Thanks!

Hello! Yesterday I run Mind the Gap and was mindblowing! I'm from Argentina, USD veeeery expensive for us. Any chance to get a community copy of your RUN?! I'm loving the game. Thanks!

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Buuuuu! I missed the community copies! Any chance to get one more? I run the ghost of A ... And was aweeeesome. Thaaaaankssss

Are any PDF fillable Character Sheet around? 😊👌

ttttthankkkksssss!!!

thankssss! Will run it for sure we're! Thanks again 

Any chance to get a community copy? 😁 Thanks!

Any chance to get a community copy? 😁 Thanks!

Any chance to get a community copy? Or Sun of a Glitch? 😁 Thanks!

awesome reply Emaonoel, thanks for taking the time! Hope to GM the game soon! Thanks again, best regards. Lionel 

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I FOUND THE SRD Blades In the Dark very useful to almost ANSWER all my questions 😁

https://bladesinthedark.com/basics


Hello Emanoel. My name is Lionel, I'm from Argentina so don't know which language to try the better. Will try with the neutral English but feel free to answer me in Portuguese, for instance. And PLEASE fell free to say NO to either of my assumptions.

First and foremost, awesome job with the game! Didn't GMed yet but I'm eager to play it soon.

I have some questions, hope is not too much. Let me say I'm totally in into narrative games, playing games for more than 20 years. So my questions aim to that matter, narrative, and how to handle SOME sort of balance as you intended by the rules. Let me know what you think, besides, maybe all my doubts are to be answered as interpretation by each GM, but I would like your insights. Again, such a neat and simple system, nailed it!

So, without much further introduction...

1) When a player takes an Action roll, he choose the Approach and Skill (the dice pool besides Push and Assist).

BUT you mention that the player also declares other beneficial factors (gear, augmentation, environment, etc). About the benefit of incorporating those other factors to the action taken: 

a - Does EACH of this factors/types of factors, ADD A DICE to the dice pool?

b - Or is rather, the GM evaluates if all the other factors declared by the player GRANTS him or not an EDGE? And therefore the chance for a higher level Effect or less Threat level as it applies to Edges.

2) If many beneficial factors applies to his action roll, are those translated to higher and higher Effect level? I mean narratively, rather than one-to-one Edge/Effect level. Like having a "bigger/more meaningful" Edge?

3) When a character is resisting a consecuence either with an augmentation's defensive effect or an armor from his gear, are those elements depleted when choose to resist THAT particular consecuence? 

a - Meaning they can't be used again during the ENTIRE run? Is the armor crossed off from the gear list and that augmentation's defensive effect depleted for the REST of the run? Is this correct?

If so, can a Flashback bring another same new armor or shield (below the load limit), or to flashback another defensive effect or new augmentation (upgrade) allowing that "resist type" to be used again? Or Is that type of defensive style depleted for the rest of the run?

b - Can the same defensive style (special resistence or armor) be used again through the use of flashbacks? I understand that other "resist type" (Approach Roll plus a die for gear depleted) usually has his own cost, in Stress.

4) About the tracker Harm: Does the penalty for each level is taken by the character with the first square of that level marked? What happens when you mark the second square from the same harm level? Does the penalty get more severe? (More Effect level decrease or two less dice taken instead of one from your dicr pool). Or filling the second square for that level ONLY means next same harm level the character suffers it goes directly up to a higher level instead? (Translating in higher penalty). For instance, a full first and second harm level character that takes a Harm level 1, is OUT, right?


My deus, sorry for so many questions and doubts, so many words. Again, thanks a lot for all the hard work and appreciate any comments.


Thanks again, best regards

Lionel