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wasnotwhynot

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A member registered Jul 20, 2015 · View creator page →

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this was so good... each room a little bit more, a little bit different. I loved every second

thats right, I forgot, I have oxygenated blood. an immaculate place

did you know there are chameleons that are 22mm long, they are the most adorable. I got to feel what that was like, while something was happening

loved all the sketches and places, this made a deep impression on me. maybe I'll become a HIEI candidate and get some closure

brings me back to cd-roms, amazed at each little representation of something I knew but hadn't seen, or seen but didn't know

thank you. this is really touching. finally meeting another evil sword user 

I'm looking for a new frame too

trying to power scale gamer's slayer and ridley... you think about it for one second and it's like obviously the slayer would win right? but if you think about two seconds, ridley's ability to come back from death is a godlike feat... it's even sadder when you think about how ridley comes back again just to die again... so probably they're evenly matched, repellent to each other, yet secretly both of them hoping the animals get stuck on zebes

a truesight glimpse into the possible transmigration of souls

it's true, I wake up everyday and talk to the people

really enjoyed slowly realizing how to turn impossibility around

this game is so beautiful, it continues to stir my heart. I love paw pie with my whole life

had a little heartache walking around, like I got to walk around in the lifestream

love how the games built on each other and culminated, and the ways they were different but thematically linked. but more importantly, kas and neb are my friends now

love this. I feel like I've been there

saw him after the show, he was trying to get people to go half on a hotel room. I'm pretty sure he didn't kill anyone, but .  . . . 


never imagined I'd feel emotional about the gnostic battle between game's and slayer's. may we continue to fight every battle and keep our brilliancy

---

genius level design and giga genius boss fights. if you're not familiar with homebrew and romhacks, then you'll be surprised by the slim margins of success here. but in those margins are new frontiers of action game's. don't be afraid to die, keep trying, for every narf! 

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とても面白いゲム、最強のネコメーム

a touching tribute to small towns everywhere ! !

this game knows playing a rpg is figuring out where all the guys live 

the elves are better than me. just like real life...

had a great time with this... dalig is bf material (I can fix him). maybe got too much enjoyment out of exorcising that particular evil wizard 

need that devil man shirt

"the golems" is still so real. like actually real. like I think I experienced it last week 

it's all true, I've class changed into a demon lord after getting just a few more levels

the frame story was a nice touch, classic & makes you think about the "real" parts going in and out. when the lyric poetry started I was awake, really appreciated the stylization there. very cool game

I stabbed them all. that's the way of the blade

really enjoyed the limited, perverted domesticity, as the floating vignettes give a better sense of alterity than anything else. when you have something untouchable, unlike anything else in the world, it might be gone a moment later, when it starts to resemble something else

wishing subject and pilot a very ambivalent union of insertion-selves 

this was so cool! I don't wanna spoil it here in a comment but wow. the original art and music was great too, and the setting is very interesting

perfect cronenberg vibes... says all it needs to. good game

neat vignette! I'm interested in the setting.

wow, the underwriting... or the overwriting... of the source was impressive. a dense text that makes me think about the distance in language and values, a love decoded into sickening empiricism

liked all the conscious details of where to place the text, you have a good poetic voice

it is very funny. it still is very funny. gaming has its citizen kane

great prose, the twist is really fascinating, thinking about games + (non)agency 

making me think about different layers of reality, or how many interfaces u do, each mediation of technology in succession. making me think of all the lonely hearts and hopeless wishes along the way

holy shit, oh my ogddddd 

love loooove ur art, quenches my soul dehydration. enjoyed the rest of the game too, laura's disaster is familiar to me

ahhh good gaame, may your rocks get softer....