I stabbed them all. that's the way of the blade
wasnotwhynot
Creator of
Recent community posts
the character dynamics are really funny and I loooove the backgrounds. I've been coming to terms with different kinds of death... it would be nice to process this stuff outside or other-from. on that note, I liked how grounded the writing here was. I wanted more... good stuff!
episode 2 edit: madcap. perfect issue 2. my skrunklies are all dumbasses in this one (good). there's a lot confidence in the character writing that I really appreciated. can't wait for the next update!!
there's something relatable in all your games. maybe I just think in similar ways, but I believe you're good at capturing the "private" persona (u know like, vs. the public persona). when we perform that which isn't performative—it's this extremely stripped down, almost ironic performance. the dance when no one is watching.
of course, that's intensified here. as a fan of the caligula effect's forbidden musician route and d&g's anti-oedipus... this one hit really close to home.
this was delightful, very funny and creative. all the ways to move around, and the changes in interaction, felt so distinct and intentional. I liked how chill emotional reaffirmations were linked to the videogamey powers and transformations. the collage aesthetics pair nicely with like, taking stressful or relatable stuff ppl go through, and setting them next to each other in ways that make them strange, silly, and cute. great game, now I gotta lay down and be nice to myself...












