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Warlord

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A member registered Nov 02, 2023 · View creator page →

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Got around to actually playing this now, really fun game! On the first and/or second turn I didn't know how to assign workers and only assigned rabbit leaders which got me off to a bad start, but it went pretty smooth once I learned.

I never quite figured out what "walls" were, at first I thought they were destroyed houses but that's a separate statistic so I'm not sure. The only place I found walls destroyed popping up was on the results screen and didn't really understand the significance of it.

The places to prioritize resource allocation seemed to mainly be housing and food. News/morale seems to have no effect so long as it doesn't hit 0, so whenever it dipped below 100 could add an extra rabbit there and it was mostly fine. For defense, I'm more surprised when I do manage to hold out, most turns the badger capitalist machine would always win.

Shockingly immersive compared to what I usually expect out of gamejam stuff, the characters have a ton of personality and unique interesting designs.

Surprisingly well handled UI for flooding the screen with guns!

Also hilarious concept, you can never have enough guns. One of the best uses of the game jam's theme

I was promised a fat lizard, where is it?

In all seriousness you made a great aesthetic for this, reminds me of lil' Gator game and of course Animal Crossing with the net.

Burger time Jenga, looks way more fun than it has any right to, super visually distinct and fun concept

Bangin' soundtrack

Art style and the song left a big impression on me in the trailer, great title too, will play asap! Very original idea. and great execution.