Just drag in the house_colliders.fpx and match the position of the House.fbx. It has built in collisions so thats all you need to do for it to work
Warionator
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When trying to export I get following error:
Python: Traceback (most recent call last):
File "C:\Users\luket\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\src\operators\export_character_controller.py", line 118, in execute
bpy.ops.wm_ggt.push_nlas('EXEC_DEFAULT')
File "M:\SteamLibrary\steamapps\common\Blender\3.2\scripts\modules\bpy\ops.py", line 113, in __call__
ret = _op_call(self.idname_py(), C_dict, kw, C_exec, C_undo)
RuntimeError: Error: Python: Traceback (most recent call last):
File "C:\Users\luket\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\src\operators\export_character_controller.py", line 42, in execute
track.strips.new(action.name, start, action)
TypeError: NlaStrips.new(): error with argument 2, "start" - Function.start expected an int type, not float
Location: M:\SteamLibrary\steamapps\common\Blender\3.2\scripts\modules\bpy\ops.py:113
Have latest Blender and GGT version