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wangzai0313

8
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A member registered Nov 02, 2024 · View creator page →

Creator of

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Fruit Collection Journey delights players with its whimsical low-poly art style. The sun-dappled forest, vibrant cherry sprites, and adorable deer character create a cohesive fairy-tale aesthetic. Subtle touches like floating petals and dynamic shadows demonstrate the team’s attention to environmental storytelling, making each scene feel alive and inviting.

Good game! I really like it. The picture of the game is amazing, exquisite picture and gorgeous special effects make the player feel as if he is in a real and magical world. From the dark mysterious forest, every scene is filled with mystery and exploration atmosphere, constantly stimulating the player's desire to explore. But there are some downsides, and it would be nice if you could load and save the game. I look forward to your improvement!

The low-pixel-style game developed in Unity, with its easy-to-learn core gameplay, has successfully attracted new players and is especially suitable for children -- the simple gold collection loop is reinforced by audio-visual rewards (particle effects and pitch gradient sound effects), adding positive feedback. The characters are not overly animated, somewhat monotone, and there is room for technical improvement, such as insufficient boundary hints, but its modular design approach has demonstrated a solid foundation of the framework. It not only achieves the efficiency of the Unity toolchain, but also, as a student project, achieves a good balance between creative expression and technical practice, laying a sustainable expanded core architecture for future iterations to become a full casual game. ui design needs to be enhanced by using generic ICONS instead of text plus ICONS. But overall it's good

Great game! I really like it. The picture of the game is amazing, exquisite picture and gorgeous special effects let players feel as if they are in a real and magical world. From dark and mysterious forests to sunny towns and tower defense games, every scene is full of mystery and exploration, which constantly arouses the desire to explore. But there are some downsides, and it would be nice to be able to load and save the game. I look forward to your improvement!

Your game demonstrates simplicity and ease of interaction, which is a great fit with the usability principles of UX. The straightforward design makes it easy for players to understand and navigate the environment. And the colors stand out. Overall, your game provides a solid foundation and there is still room for improvement in maintaining consistency to provide a smoother user experience. In addition, because the keys are located at the edge of the screen, it is also difficult to find the key points of the screen, resulting in a poor user experience. Keep up the good work!

The initial template of this game has an overall color coordination and visual hierarchy, which can effectively attract the player's attention. The main menu interface contains multiple function buttons, the layout is clear, and it is easy for players to get started quickly. the "Start the Game" button guides the player directly into the game, ensuring a smooth experience. The e control panel of the game's main interface is simple and covers the basics, but there is still room for improvement. In addition, it is recommended to add a feedback mechanism after the Settings and help buttons to enhance the user experience. The main menu can additionally add sound effect switches and buttons for sound effect feedback, allowing players to freely adjust the background music and sound effect volume.

The UI design of this game is simple and intuitive, the interface is clear, and the buttons are arranged reasonably, which is easy to understand and use. The background design of the semi-transparent panel on the home page allows players to operate the menu while still maintaining their attention to the game scene. And added the rabbit ears wiggle animation, very interesting. However, the large size and small spacing of some buttons may increase the risk of false touch. Increasing the spacing of the buttons will help improve the experience.

This game uses bright color matching, green trees and blue sky complement each other, creating a lively game environment, the overall atmosphere is relaxed and fun. At the same time, each key has sound feedback, which clearly lets the player know whether they have successfully clicked, improving the user experience. In the main screen, a chef shakes a kitchen knife in his hand, which is both lively and interesting, and fits the theme of the game. However, the control buttons (U, L, D, R) are positioned to the left, which may affect the fluency of the operation. It is recommended to optimize the layout to make it more suitable for the player's operation habits.