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wangalangg

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A member registered 81 days ago · View creator page →

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This game was super fun!! I really enjoyed the experience! Some of my thoughts (fyi I am terrible at word games so some of my comments might just be me being bad at the game):

  • The capsule art and art style caught my eye! I clicked immediately. I also love the art/ui on the itch page, it looks amazing! (Did you do both game programming and art by yourself?)
  • I really enjoyed playing rocky, alphabet, adventurer!
  • A lot of stuff doesn’t seem worth buying in the shop like
    • 1 in 10 to spawn a dupe (less chance for vowels to spawn)
    • Palindromes (seems nearly impossible and maybe not worth 20 mult, but perhaps I am just not good at the game haha). I bought the other one (anadrome?) immediately due to the same reason
  • There may be some game design intention that I hadn’t fully grasped, but it would feel better for me to be able to freely remove letters from the side bag
  • Really like the color palette, but I think even though it’s a 2-color palette, the third color orange could be used more to emphasize specific ui elements, like the score, otherwise a lot of the ui blends together
  • The side bag UI overlays the scrolls when you have 4+ scrolls which feels slightly clunky if I want to check one of my scrolls while the bag is open
  • Wish there was a way to check if the current input is valid so I can plan to save letters, otherwise if I save a letter but the input is invalid, then I saved a letter for nothing since it can’t be removed. This is also important for when the word will pass you the level, but you want to keep some vowels for the next chapter
  • Sometimes a poor roll of letters that don’t contain many vowels can be potentially detrimental to the run, curious to know if there is some hidden weighting to drop more vowels if there are none
  • End game scoring very satisfying when you have a ton of scrolls!
  • bug(?) moneymaker keeps counting for 0 when triggered
  • Overall I had a ton of fun! I played one run for around an hour! I’m sure if I spent more time on this game I could figure out some more strategies, but unfortunately I am not much of a word game person so it’s too much thinking for me and my brain is totally fried, but I can tell a ton of effort was put into this game and it was a great experience overall!!

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Just cleared all the levels! That was very entertaining but I felt that your other two puzzle games were much more strong, entertaining, and fun to play. It does feel more of a "try things until it works" more than a "think through the game plan and execute" which slightly takes away from feeling like I actually beat the level. However, that is my opinion and it was still fun nontheless, I enjoyed listening to the music while I played!

Level 1-3 I wasn't really sure what was happening game mechanics-wise and only figured it out after.

Level 7 was indeed the hardest out of all the levels, I definitely trial-and-errored through it and I'm not sure I could beat it again if I tried again. I feel that it would be better as level 8/9, as I know you prefer to keep level 9/10 the most fun.

For me, Spark Relay was the most memorable and most interesting game. Lattice weave comes next as a typical puzzle experience with a new twist, and then this one.

Great games!!

Checked out your other game, lattice weave first. this puzzle game is so good, that was a ton of fun. Hope you come out with more puzzles and do a release on steam!

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fun and simple puzzle game! funny enough, my friend and i were looking around reddit posts to see how to market our game, came across this one and got distracted for an hour. very relaxing music, nice game!