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WanderingHero

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A member registered Jun 07, 2020

Recent community posts

(1 edit)

Well really its just one page since one of those is the cover. At first I was outraged but the prompts are fairly good, but for the price it should have a lot more content. I'd also say its more of a creative writing prompt excerise than an rp. Its not bad but it does feel over priced

Cool. And this one is actually my fav. Feels like there's a little more story, the encounters are more engaging (though i wasnt crazy about wondering around the woods to get the item needed for green rocks) and i like the various end scenarios

Not bad. How do I get Instakill? I killed the bear in one hit with a Guiding Bolt and didn't get the achievement

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Gonna be honest, this one was pretty bad. Not much story, boring encounters and it ended very abruptly. I thought a glorified zombie after entering the castle and then just decide to leave? I actually kind of liked Saint's Tomb and Miner Problem. Oh and a more nitpicky complaint, I'm a cleric with the light cantrip, i dont need a torch. I do like the upgrade to the inteface, though is Charimsa even used?

I like this adventure but I feel its a mistake to get advanced to level 3 when the other 2 adventures are also level 2. Im going to ignore that instruction so I can use my characher in Beyond the Vale of Madness and Restless Ghost

Preesed it in game and no dice

A fun little diverson but not much more. Once your warriors copies some higher stats, they'll be nearly invincible well before they can become a champion and then it will start to get boring once the rush of power wears off. On the positive side you can play it solo (but i recommend ignoring the once a day rule, this game doesnt have enough depth or novelty for long term play)

Fun game but I noticed the browser edition didn't save the classes I unlocked. I refreshed without even closing out and i could only be the red wizard. Also if an item spawns on the stiars it becomes impossible to pick up. Otherwise fun game