WOW! That was very fun. Who was the composer?
Walt Corona
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There ain't enough time for the both of us. Count down to the death. Fight an enemy and predict their moves!
Fighting
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Play as a light keeper in North Point Lighthouse, and find the secret
Puzzle
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Soul Ripple – Game Review
Overall
An interesting game overall. On my first launch, I ended up lingering on the title screen because, as a pianist myself, I wanted to take some time to listen to the title music. I've never played a mouse-clicking game before (if that's the correct genre), but the demo provided enough of a hook to make me want to explore the story further. Availability on MacOS was a huge +
Text & Graphics
- The fluorescent green text was difficult to read against the background in some areas.
Sound Effects
- The footsteps sounded a bit like a tennis ball bouncing, but they were still believable within the game's style.
Voice Acting
- The voice acting was very well done and added a lot of personality to the characters.
Music
- The labyrinth track became repetitive after a while. A longer composition or additional musical variations would help make the looping feel less noticeable.
- I really liked that each new scene introduced a different piece of music. It helped give each area its own identity and kept the experience feeling fresh.
- I wish the composer was included in the credits :/
Tales of the Trail- First Combat Demo comments · Posted in Tales of the Trail- First Combat Demo comments








