Feverdream Johnny and Squp have done it again.
Waloogy
Recent community posts
I appreciate how the game let me figure out what to do on my own and then I quickly found myself settling into a rhythm. Before I knew it I had been playing the game for 15-20 minutes! Pretty visuals, and the attention to gamefeel does not go unappreciated, the dash was fun to use and my water droplets always went where I wanted them to.
I had a lot of fun playing this! The long jump and double jump being on the same resource made for really unique platforming that I haven't seen done anywhere else. I would love to see more using this movement! I kept dying trying to go fast and schmoove when I should've taken it slow :p Also great music choice lol
Great concept! I've been really into card games recently and none of them really have the "drafting" or opening a pack experience this game gives. I feel balance was a little off, for example Whirl was consistently a run winner for me, even though it was a 1 cost, but it wasn't a dealbreaker. Art and charm is also a joy, especially the 3D environments and little things such as the cursor being the skeleton's hand. Huge potential in this concept!