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Wafflenaut Games

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A member registered 89 days ago · View creator page →

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Yeah, we've known about the softlock bug but didn't have enough time to fix it. But don't worry, when we release it on steam there will be absolutely zero bugs.

Thank you! We couldn't believe it either, I'm still so shocked that we won.

I agree

wild

thanks for this really nice feedback! Artist here, so very glad you enjoyed all of the graphics, I spent a lot of time making it look nice :D The one way platforms is definitely something that people have talked about, and I do see how it could be difficult to notice. We will definitely fix that in our next update. As for the ground stuff, it is a known bug that we have been trying desperately to fix since early in development, but were only able to mitigate it a little bit. Hopefully we can find a way to fix it fully! thanks again for playing :DD

this game was so fun1!! i really enjoyed the gameplay loop, buying upgrades and killing heroes! there definitely seemed to be a point where it just didnt even matter to get upgrades anymore because i was too strong and just had to keep clicking 'fix. A thing you could change is maybe making the structures removable, it felt like i added a structure at the beginning that was just in the way the entire time. It was a super fun game though nice job!

the graphics were very awesome and the gameplay was cool too! this is a great first game and i really enjoyed it :3 I think adding some animations and other things than coconuts would make it even more fun but for a first game this is very very nice :D

This is fun! i like blasting the asteroids and getting a high score! once i got the waves thing it turned really easy as i could just spam it the entire time and rack up infinite score without any fear of dying. maybe some more difficulty could be nice? also as an artist i believe that making your own art, even if it's 'bad' is better than using ai, so just something to consider! nice job

the basics of this game is very good! I really like the idea, and i love rhythm games. It was very hard to get the timing right, expecially because the music didnt line up very well. Also, going into negative points is just salt in the wound, i think that the lowest being 0 or -50 would be nice. anyway, good job, this was fun!

this game is fun, I like jumping over the waves! it felt a little bit too hard at times because there is almost no room for error, but i did still enjoy it. maybe making the jump slower and higher would make it more fun and addictive. Nice work!

Holy moly, this game was so awesome. I loved the pixel art, the animations, practically everything to do with graphics is very well done. I also really enjoyed the voice acting and alll of the sound effects! they brought the game to life seriously. Really solid stuff there. The cooking minigame, holy awesome!! I got 8 my first time and didnt even think i did that horribly, until i got 70 the next round lmao. Wonderful. 

My gripes with this game are few, it is a very well rounded game! On the graphics side of things, I got a little thrown off by the game not being 'pixel-perfect' (meaning it uses the same size pixel art throughout the entire game). It kinda made the sprites seem disconnected from the backgrounds and felt a little weird. <-- this might just be my personal preference, as games like stardew valley that do the same thing also throw me off lol, but still something to at least consider!  I don't want to sound too berating here because it is truly a masterpiece, especially within the timeframe! Anyway, audio is very great, no notes there lol. Gameplay is awesome tooo, all of the minigames are great!

This was a great experience and im still astonished you guys managed this with 30 freakin days! Amazing work to every aspect!

This was such a fun game! i really liked all of the sound effects and it felt very polished and satisfying to play and win! I loved each of the different mechanics that got introduced, and everything felt very good.  Nice work!

dudeeeeeeeeeeeeeeeee this is one of the best entries ive played! its so comedic and all of the mechanics are so freaking awesome and creative! I just want more!! more enemies like a plane, more things to jump on like birds but different and idk maybe a story, but that isnt super necesary. I really really enjoyed this, amazing work

this game felt like i was just clicking as fast as i possibly could to no avail! having some power ups to click or a shop phase or something more to balance it would have made it super fun! i managed to get a score of 350 but i dont think i could ever get higher than that. Overall i did enjoy it but it definitely needed a few more features. Nice work!

this game was a fun driving simulator thing! I loved going up to very fast speed and crashing into trucks. I didnt really see the 'waves' theme appear too much, so maybe some more thought on that could be beneficial! It also definitely needs a gimmick, something to make me want to play it over and over again. i did really enjoy it though, so nice work!

The voicelines are so hilarious and cute! I loved shooting the guys and watching them spin a bunch before falling on the ground. I think the balancing is good as well, i survived around 15 minutes! I did get pretty annoyed by the shooting sounds and the death sounds, they felt out of place with the cute and funny sounds of the people. Maybe the cannon could have a voiced 'pew' sound and the deaths could be like awawaawa or 'oh no'. Other than that, it was a very fun and addictive game, great work!

once i got the hang of it, it was very fun. I could always figure out why the microwave wasnt working when i put the right time in, but overall it was a great game! nice work

This is a great play! I really like stomping with like 20 waves and watching the guys explode! very fun visuals.  The orange guys seem easier than the blue guys though, maybe a buff to them could be nice. I also think that maybe having more complex arenas could add some spice to the game, although i already really like it! nice job

These visuals are so cool! I love isometric games, and this one works perfectly for this style! The puzzles were a bit simple but I really liked them anyway. Maybe introducing some more mecahnics later could be cool, like waves that you cant control or fish that do fun things but overall really really solid, nice work!

this game is so awesome! The beginning cutscene is wonderful and i love all the mechanics! The map and teleportation mechanics also make for some super satisfying gameplay. I would say the only thing is that the movement felt a little clunky at times, like i couldnt really control where i was going. Maybe some control customization would help, especially for people who dont have controllers available to them like me. Very awesome game tho i really enjoyed it :3

yeah this game is sick! I love snake, and this little twist was a dizzying addition. I think having more of a gimmick than just the visual wackyness could have been cool, like planets that also change the grid or wormholes and obstacles! It felt a little simple. other than that, wildly wacky weird game, awesome work

dudeeeeeee this game is so freaking awesome!! I loved trying to get a combo and high score bouncing around on everyone!! The puffers were very hard but it was so satisfying to get a parry and then fling it away! My high score was 1299, which I dont know if it's pretty good but i had a blast. The one thing i found weird was that when each wave happened it felt like i automatically had a 50% chance of losing a life because of things that spawn right on top of me. maybe some sort of spawn protection at the start of each wave could be nice!

woaaaaa this game is so coool! I really like the idea and I totally would play the rest if you make it!! the characters felt real and awesome, and all of the minigames and activities were so awesome! Yeah I really just want more content, but I totally get not finishing it! amazing job 

This was very fun to play! I loved making fun beats and having some fun. I didnt figure out how to get groove optimized, maybe a tutorial could be good? Overall i really like it though, Nice work

This game was a lot of trial and error, with little skill involved it seemed. It felt like i was just dragging pieces until they eventually worked. Making some sort of audio cue like wachunga said would help the gameplay a lot. I really liked the music and the connecting to make a shape is a cool concept! nice work

I really like the cuteness of this game so mucchhh :3. Being an artist sure is difficult with so much rent!! This game was such a fun time, i really liked looking at all the different sprites there were. The one thing I found weird was that it was completely random which drawing i made, maybe having the player pick which one as well as some info as to who will likely be at the convention would be super neat! great game

overall i really like this game! the addition of the 1234 sliders adds some difficulty, and the songs are great! I would like a bit more complexity when it comes to rhythms, either in the form of long hold notes, or some other fun creative idea! The music is great, art is great, and yeah, very solid entry!

Very solid submission! I love the music, it feels like im doing something important and exciting. The gameplay loop is also very addictive, I found myself wanting to try again and again to get more recipes and figure out more things. the one thing I found myself struggling on was figuring out exactly how the food would react in the microwave, even with those stats. Maybe having a tutorial level instead of a how to play could be beneficial! I also never understood why lettuce is a thing like why would i choose lettuce its just bad right? Anyway great submission, great music, and awesome gameplay. Nice work!

Thank you so much! I also really enjoyed your game, the mechanic was so fun and unique!

(artist here) thank you so much for the awesome feedback!!! I would love to know where the pixel art is blurry, just for my own sanity working on the game! (I don't know much about Godot but i do know we made it 'pixel perfect' meaning that there are only so many pixels on the screen, so idk where blur could be a factor.) I used a specific 20 color palette to achieve the old NES style, and I tried to make the character as bright with those colors, but maybe making use of some of the red or green could help make it stand out more. And yeah, your point about checkpoints is very fair, many of our playtesters have commented on that so we are definitely going to do something to fix the difficulty/add checkpoints. Thanks again for the wonderful feedback :3

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heyyyyy would love if you tried out EVAW! its a little platformer we decided to go a bit crazy on :D

https://wafflenaut-games.itch.io/evaw

I'll be sure to play yours as well, but I don't have the time right now. I'll play it tonight!

Thank you so much for the great feedback, and the video of your gameplay! Which level did you get stuck on? I'd love to help you get through it!

thanks so much! glad you enjoyed playing it! happy that you liked the artstyle :3 (the artist is writing this)

was planning on adding it, but forgot ToT, thanks for the kind words and feedback!

I expected this to be a simple dodging game but it turned out to have so much awesome lore!! All I want from this  is some more content! It's great

thanks for the feedback! we do have difficulty settings in the options menu that can help with the clarity, but making that more clear is a good idea!

This game is so cute, I love it! Sadly it's not in my voting queue yet, but when it is i'll be sure to rate 5 stars!

Thanks for the kind words! We are working to fix the wall bug, and hopefully it will be removed once we release the demo on steam.

Wow, I am impressed. This game fits the theme perfectly, and it's just as addicting. The mechanics are so simple to learn, but the only thing I would suggest is adding music or sound. It would just really help make the whole game come together.

This game is so cool! It was a little confusing at first, but once i got the hang of it it actually was pretty fun. One thing I would say is to make the tutorial a little more clear, but other than that great work!