For Version A:
Disagree - The gameplay experience was monotonous
Agree - I felt rewarded for exploring rooms
Disagree - I felt disoriented
Slightly Agree - I was continuously learning more about the game
Disagree - Levels were predictable
Slightly Agree - My decisions were impactful
Disagree - The game was too difficult
Disagree - The game was too easy
Agree - I was aware of the different threat levels of each enemy
Slightly Agree - The game provided me with a feeling of accomplishment
Agree - Weapon abilities were comprehensive
Agree - Enemy abilities were comprehensive
Version B:
Disagree - The gameplay experience was monotonous
Agree - I felt rewarded for exploring rooms
Slightly Agree - I felt disorientated
Slightly Agree - I was continuously learning more about the game
Disagree - Levels were predictable
Agree - My decisions were impactful
Disagree - The game was too difficult
Disagree - The game was too easy
Agree - I was aware of the different threat levels of each enemy
Agree - The game provided me with a feeling of accomplishment
Agree - Weapon abilities were comprehensive
Agree - Enemy abilities were comprehensive
I would like to add that I enjoyed the level of difficulty on version B. There were some rooms that were filled with enemies and I thoroughly enjoyed the challenge.