Once you are able to exchange fullness for thousands of attack, I am unsure if you can lose the game anymore. You one hit digest everything and are out of the bosses before you can take any damage
vympel8
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Can you please add the ability to surrender and end our runs during the vore sequences? On wild runs where you end up with 68000 hp, the bosses become a bit of a slog and take a really long time
Also not sure if I am missing something, but at some point all of my fullness gets auto converted immediately, and I cannot maintain any fullness
This was my guess. Despite supposed to be a university, the character models for the students do not really seem to represent the age. And combined with the scale of them compared to the map, it is possible steam considered them children. This was something I feared would be the roadblock, but who knows steam's reason.
I'll look into it. I prefer local though, instead of relying on a company's api. My current problem is the "smartness" of the ai that controls the character. Command R + is a pretty huge model and even it is struggling with the map layout instructions. The character teleports from floor to floor ignoring positionings, and hears me from across the map.
I'm still adjusting the instructions and trying the lorebook approach for sillytavern for the map.
I might try it with claude to see if any ai can comprehend the map
I tried to do one for Bella but for local, but even a large model like command r plus couldn't comprehend the map (because I also included the map layout)
I don't know if character ai's llm would fare better, but that place got super censored a few years ago and that may make the core character suffer in performance
Apologies, I forgot that potentially adding new preds is literally right there in the might add section. Your mechanic idea sounds like it would be the easiest pred in the game, even with two random ones. I think the complete opposite would make for a more challenging experience. A large, slow, lumbering pred that just wanders, but will chase you, quickly, if looked at. Sort of like the enderman I guess.
In two pred mode it would be rather difficult, cutting off areas of the map while you actively try to avoid the other.
These might be too much of a deviation from the stealth focus though.
