Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Vylax

6
Posts
2
Followers
A member registered Nov 13, 2021 · View creator page →

Creator of

Recent community posts

Yeah the aim sensitivity really depends on your mouse dpi because it's a fixed value since I didn't have the time to make a settings menu. The game is also missing a tutorial so the best I could do was to explain the goals in the game description.

You should be able to pick up the cubes by pressing E, I'll check the code but I have no Idea what this issue can be due to.

Thanks for the feed back :)

Thx

For the fog effect I used a combination of environmental fog (unity's built-in), post-processing and distance fog (shader)

Nah you can't kill ghosts with the shotgun you can only use it to move. You can kill the ghosts with the megaphone if you have a battery tho !

(1 edit)

You're supposed to pick it up by pressing E, I should have mentioned it, that's my bad
Once you have ammo you can reload by pressing R

Really cool game,

  • The art is nice.
  • The scene layout is simple and efficient.
  • Controls are smooth.
  • The shotgun knockback on enemies is really satisfying :))))

Little bugs I noticed:

  • You can't restart after you've completed the game (might be due to web container)
  • Some enemies spawn in the brick wall and get stuck sometimes.


Things that you can improve on:It wasn't obvious to me the first few times that the red enemy has more health, I think that if you relocate his health somewhere else like over his head it would feel much more intuitive to the player :)