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vulcanoHex

21
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3
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2
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A member registered 12 days ago · View creator page →

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Absolute kebab!!

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Fun game, the character movement feels great, i would have liked a bit more levels but i understand it's hard to do in a week :>

Cool concept!

Really sweet game, i would have loved to have the possibility to loop the melodies and/or slow them down, especially for the drum guy's melody as it was at higher bpm. That being said, great game!! Can't wait for a full release.

Great game, the only remark is that at higher battle rating you can have a swarm of level 1 enemies,  and that seems a bit overwhelming

Fun game, loved the creative "spin" on the theme. However i think after the 3rd minute the cops spawn is a bit too much for the scaling the player has

Thanks for playing and feedback, we considered adding a ui element to keep track of the selected number but couldn't do to time and planning constraints 

Wow, as a fellow roulette programmer, i'm astonished to see the concept you made with the same tools as us. I think that this game idea, with a bit more polish to the answers to the wheel, could be a great game.

Thanks for playing and for the feedback!

Very fun and polished game! Reminded me a bit of StS which is really cool!

Great game, with amazing pixel art. I only wish to have a bit more time in the first phase of rounds to get used to the mechanics of drawing circles with the mouse.

Nice concept, however i think i encountered a bug that didn't let me go to the second level. The camera was stuck on the exit tile and no input helped.

Nice game, i don't know if i encountered a bug but the outer space level kept looping and i didn't know what to do.

Thanks for playing! To select a square you can hover and click on the square you want when the board appears at the start of every round. 
Sorry for the unclear tutorial, english isn't our first language, so maybe something got lost in translation :). Hope you had fun!

Very cool game, with a cool concept. I think that later in the game the difficulty spike is a bit too steep especially when you have to cross the gate with the cogwheel

Cool game, i really liked the pixel art!

I really liked the game, i think a cool addition would be to implement some sort of type weakness to enemies, to encourage switching spells more often.  Also i think that the mechanic, that the enemies of the same color have the spell you have,  is pretty cool.

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if the camera was a bit more stable and the dash was a bit less shaky it would have been a great game. i liked so much the hand made music and graphics. At the end, after collecting the little flame, i didn't know what to do

Small but very fun game, i liked the idea behind the gameplay loop. I think some music like some chill bass drones would  enhance the experience.

Good idea, i liked the parry mechanics on the shark even if a bit buggy. Talking about visuals i liked the shark sprite, but the audio apart from the sfx of spinning fish was completely lacking. Very serious game indeed