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vswnz

23
Posts
1
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A member registered 6 days ago

Recent community posts

Nice take on tower defense.  I like the repair options and ability to alter your weapons interesting.

Nice take on tower defense.  I like the repair options and ability to alter your weapons interesting.

Great! I love how the takahe climbs into the boat to go over a river, and complains about not being a seabird.  The waves coming in/out to hide the key were also neat.  Although I did get stuck in them once. Great effort.

Visually great, and the action was really quick and felt snappy.  But what is with the pistol / shotgun.  No instructions about how to fire .  Having to use "1"/"2" to swap weapons on one hand while you are moving and then the other hand for aiming/shooting is not helpful either.  Be nice to know which weapons were best against different enemies or at least some visual cue about which is being more effective.

I liked this, fun graphics, nice knockback mechanic.  Sometimes you are offered the same upgrade for both options though.  Not fully clear from on-screen visuals when you are being damaged, or what range the baddies have, but this was quite enjoyable.

This one didn't totally grab me.  It's not that clear what it is you are supposed to be doing.

I like games with automatic finishes based on time.  Can be a bit easy if you stick toward the middle.  

I like games with automatic finishes based on time.  Can be a bit easy if you stick toward the middle.  

Nicely done, but too hard for me.  I'd love it if there was a slow-down option for those of us with limited reaction speeds.

I love this one.  I was wondering if I could rotate the rooms, but that turns it more into a Tetris alike.  Well cone.

Not sure why yellow blocks kill you, maybe needs to have some more instructions?

I felt like I was trying to control all the legs of a crab.  Interesting idea to build on in the future.

Cute graphics.  I found getting the jumping timing right quite difficult.  Well, that and banging my head.

Cute graphics.  I found getting the jumping timing right quite difficult.  Well, that and banging my head.

I enjoyed the story, but found the climb back up really frustrating.

Solid platformer, I like how you have a time limit.  Big rat is tough.  Big nice to get an indication of why you died (time, rats, lava).  The story line was what got me trying this several times.

Solid platformer, I like how you have a time limit.  Big rat is tough.  Big nice to get an indication of why you died (time, rats, lava).  The story line was what got me trying this several times.

A bit short, and the bug with the food cupboard is annoying, but I liked the art on the walls.  Branching story lines are difficult to do, and adding graphics to it was a nice touch.

A bit short, and the bug with the food cupboard is annoying, but I liked the art on the walls.  Branching story lines are difficult to do, and adding graphics to it was a nice touch.

I like the knock-back mechanics.  And that I can fire, and follow my own bullets/shield as they clear a path for me.

I enjoyed exploring, although death was sudden and without and comments.

Love it, although the combat took a bit of getting used to.

I also run into the "z" makes the game unplayable problem.  Aside from that, the game looks fun to explore.