I cannot get past the first few months running out of oxygen
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Glad to hear you're liking it and can't wait to see it in your game!
I used Aseprite and Inkscape to recreate the original .png images as .svg and draw more characters, icomoon.io to create a .ttf with them, and FontLab 7 to add kerning and other font specifications and features (I tried 10+ other font editing software but none was close to FontLab 7).
Hello all! I've come back after two days of trying to create a bitmap font file with the font included with no success (tried ShoeBox and BMfont). Does anyone have a suggestion?
Update: I was able to do it with ShoeBox. Separating the characters further did the trick (ShoeBox could not distinguish them with only 1px between them) Here's the font: https://flightcoded.itch.io/dungeonfont You can just add it here if you wish, 0x72! Thanks for the great font