Really saucy player controller and the music is pretty fire too! Love the art and aesthetic. I think the spikes should be slightly more forgiving with their hitboxes, and it could do with some coyote time and a slightly better difficulty curve. Feels like Super Meat Boy
Very cool aesthetic and premise. Controls feel a bit too slippery for my taste, but I can definitely see other people loving the challenge of learning the system.
Thanks for playing! By sensitivity, do you mean mouse sense? If so, there should be a slider you can adjust in the menu, though we might try making an option for dynamic sensitivity in the future.
Thanks! The modellers did a really impressive job! Funnily enough, CS:GO knife surfing was one of the things we talked about while brainstorming this game.
Thanks! The first update we make after the game jam build will include right-click being the default slowdown binding and some other settings related to it!