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duckie

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A member registered 76 days ago · View creator page →

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A boss battle of some sort is definitely something I wanted to do, but I figured the jankiness of the drawing would definitely lead to some frustration.. D:

Thank you for playing! The drawing is definitely something I wish I could've allocated more time towards fixing.

Godot has a really neat system where you can turn a couple of Vector2 points into a polygon shape using the CollisionPolygon2D node. Basically, whenever you start drawing a point is added to an array, and when your cursor gets far enough away another point is added to the array. When you are done drawing, the collisionpolygon2D node sets its collision shape to the array. Thank you for playing, and I hope you learned something new!