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voltron2112

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A member registered 60 days ago · View creator page →

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Cool game! The underlying noise, the soft buzzing, made me really anxious after playing awhile though and I had to turn off the sound. I'd maybe try to find something a little more fun that you can listen to for a long time.

really struggled with the controls. I think using the mouse to aim would be much nicer.

Thanks! Yeah its a bit tough to get the hang of and play well. My brothers been play testing it and it took him a while to make it to round 8. Not sure how much the tutorial info helps either. You kind just have to play it! 

There really needs to be a full screen button. I can't read like any of the text and had no idea how to play.  I get conceptually that they are logic gates, but I'm too dumb to understand it or how to win. A tutorial that told you what to do for a round or 2 would be helpful. The current tutorial I couldn't even read the text so gave up trying to play it.

Dang that was rad! It did make me feel a little motion sick though lol. Not your fault, I get motion sick on most FPS games too.

Was super cool! The random dungeon generation seemed to work pretty well which is cool for replay ability.  Made it to the boss but died. 

Thanks, appreciate it! The bright flash was on my radar once upon a time but I'd kind of forgotten about it cause all the images were cached on my machine, thanks for the reminder.  Just pushed an update that should prevent the flash bang. Cheers!

I'm using Cursor. Their new composer 2.5 model was good enough and cheap enough for me to switch over to it, and its been mostly good so far. Still using gpt-5.5 or opus for plans, then use composer 2.5 to implement.

For asset generation I'm planning on using qwen-image and qwen-image-edit. Luckily I can run those models locally as the game I'm planning on building will need a ton of image assets. 

I'm down for any theme, but these ideas sound fun to me:

  • pulp sci-fi (like a 50s retro sci-fi)
  • steam punk
  • western