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vojta23

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3
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A member registered Feb 27, 2024 · View creator page →

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This could be fun when multiplayer is added, for now I like the ricochet of the bullets it is kind of fun to just run around and shoot, but when the bullets ricochet they never disappear so you end up with huge amount of bullets flying everywhere, maybe have the bullets disappear after couple of collisions. The gravity is probably too low so the jumping is very floaty and there is an issue where you get stuck on the edges of the platforms because of the friction.

Sorry for being late, I somehow missed your game in the e-mail.

The atmosphere, visuals and sound is great, but I think the shaking is bit too strong. Moving around was solid, but I got stuck on the stairs and some of the trees, also I walked through a wall of one of the houses and the monsters also phase through objects. I spend decent amount of time walking in circles looking for the parts maybe adding more landmarks would help with orientation. After I got all of the parts the game just closes I don't know if that is intentional but if it is maybe add an end screen, also a pause menu would be nice.

Sorry for being late, I somehow missed your game in the e-mail.

The controls are solid, but you keep a lot of the vertical momentum after you stop pressing the buttons so it can feel a bit unresponsive. I like the fact that you have to stay on the box for some time so it forces the player to actually land instead of just grazing the top of the box. It can be kind of difficult to spot the next green block pulling the camera back or having some UI indicator that points to it would be helpful. Also for now it looks a bit barren adding some textures and more detailed models would make the game look nicer.

The game has interesting concept that made me think and I really like how it looks. I think it would benefit if you added more items. When you run out of money you can't do anything (had to refresh the page). You should probably explain that "on top of/below item" means that if no item is there until the edge of the inventory it loops back around.

The procedurally generated terrain is cool, it would be nice to add couple more levels or to regenerate the terrain and change the track after you finish a lap. You can fall out of the level so adding invisible wall around the edges would help. The biggest issue is the camera, it is hard to see where you are going when turning and when you reverse, it also has some issues clipping through the terrain.

Interesting concept, the game looks nice, I didn't have any trouble understanding the controls.

For a really long time I couldn't find any other keys, I feel like I survived pretty long time, killed a lot of the rats and explored big part of the map and for a while I didn't understand where to find the other keys, eventually I found one but I feel that it is too difficult to find them.

Adding an explanation of the conditions to beat the game cloud help.

Also after death you still retain control over your character to some extend and there is no way to restart the game without truing it off.