To finish this review off, I did find some bugs during my gameplay, which is kind of expected on an early release game. Here are some:
- This one was kind of minor, I couldn’t open one jar with the use button for some reason. This only happened once, so I couldn’t say for sure what happened.
- This one is major. Sometimes, if you hold down a direction (i.e. down or s key), you will transition to the next room in the down direction, but then you somehow “blinked” and then transitioned to the next room again (if there’s a door in the same direction). This is kind of difficult to explain, so I’ll demonstrate this in an image:
I’ve got this bug several times. Sometimes while I got this bug, the next room didn’t have a door so it kind of just leaves me stranded in a void, rendering my progress a failure and leaving me stuck forever. This "blink" can also skip through battle rooms.
I’m not sure what causes this since this doesn’t happen 100% of the time, it could be a chance of me doing this because of holding down while moving, or could also be this along with the fact I’m also holding the right mouse button to zoom out. I only got this bug with either of these behaviours. (It happens randomly, even when I released the control buttons it sometimes does that)
- Another bug that makes the combat experience kinda clunky at times. Sometimes, the shield ability doesn't block enemy attacks. This also happens randomly, even after you used the shield ability (and hit the enemy). Another bug (or feature? lolol) is that sometimes skeletons can shoot through walls, which hits you even if you're behind a wall. Also, after a bat moves (since they move twice), you can move to the position where they're at (if it's reachable) which is their second move during the enemy's turn. This makes it that you are able to stand on the bat's current location, which is janky. And to finish this off, I don't know if this is intentional or not, but during a room with enemies, if the same room also has the hatch, you can move to that tile and use the hatch to basically progress to the next floor and effectively skip the battle.
That’s all for my review! I didn’t expect this costed me like 1-2 hours to made, but this was everything I wanted to say, so it’s pretty worth it I guess! It’s the least I can do to support your work, so I poured the best I can within my ability. I'll be updating this review if I find more bugs. Good luck Tyrant!