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voidborn

1
Posts
A member registered Oct 04, 2019

Recent community posts

(1 edit)

Like the concept, the vibe and slow pace, but I find few things repelling and destroying fun from game:
1. Ruins can't be removed (so game punishes me for internal economy that I have little to nothing of control),
2. Cannot control flow of resources. It feels not fair that I have one city with 1k food and then next to it is starving city going into ruins.
3. I don't see income/outcome balance of city,
4. I don't understand timers of resources. At the very start of the month I have city with population 1 with this only person assigned to farming in nearby farm and by the end of the month it goes to ruins?  I call that bullshit. In the situation of 4 or less people by random chance my city goes always to ruins and I cannot do anything with it.

I can understand other design decisions (like slow generation of plans/ore or cap limit of 10 per city) but those 4 kinda makes me feel that I wasted money.