Yupppp! We're aiming for Q2 2026 for the full release :)
Void Shaft Games
Creator of
Recent community posts
Hey! Thanks for playing our demo ^^
We've added a skip story toggle on the main menu :)
We've also been touching up the early game progression to make it faster and less frustrating. Since the game is built around how well of a pachinko you build and if you minmax or not your ball pool it could take longer tho.
There are multiple systems at play that you gotta be spending your money in to maximize the amount of points you get per run, so we've also been touching up the tutorials to really nail in the importance of each one.
The bounciness of balls may be something that may frustrate you in the early stages of the game, but as soon as you have multiple pins on the pachinko, you actually want the balls to bounce from pin to pin more. So it would be counterintuitive to modify it just for the first 15-20 minutes in a 4-6 hour game imho.
I'll upload a new build with all of the changes we've done in a bit. There are a lot of great QOL changes there that I haven't mentioned.
Would love if you gave it a go ^^
