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Voca Labs

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A member registered Mar 21, 2021 · View creator page →

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A bit. As I said back then, I always wanted  "to make early builds public at some point to show how the game works beyond the intro and allow more players to enjoy it [...]" After a lot of thinking, I felt like the first demo didn't give a proper taste of what most of the gameplay was going to be like, so I made v.0.2.2 public. 

That said, I don't know when I'll update the next public version, but it likely won't be with each monthly update because of the reasons I mentioned in my previous post.   

I know some people use Joiplay to play games like this on Android, but I don't know if it'll work 100%. 

At the moment, because I’m focused on other development tasks, I can’t commit to making an Android release for v.0.2 or v.0.3. However, given that Ren’Py allows to create Android builds, I'll revisit the idea on future releases.

Truth is: I don’t know yet. I do want to make early builds public at some point to show how the game works beyond the intro and allow more players to enjoy it, but I don’t know how that will affect support for development on Patreon. At this moment, I want to be cautious since I’m still recovering from the expenses needed to make the game while tentatively hoping to save in the months ahead and invest in a new GPU, so I can speed up the process of rendering images.

Sorry about that. Don't know why it happened. It's now linked to the post as it was supposed to.

Thanks! I'll post an update here once the June build is out and available on Patreon.

Honestly, no, it's the same as the one here.  However, new builds (and the one coming out at the start of June) will be posted there.

Really looking forward to this. Is it still in development?