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vintage

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A member registered 89 days ago

Creator of

Recent community posts

really nice game bro. the whole prepare your defense and then move to other planet that is under attack is fun and expandable. i suggest you to explore this

Thanks for playing 

Thanks for playing

Really love the perspective on the theme. REMAKING the city by killing enemies. A concept with a good potential both for gameplay and for a narrative

Thanks a lot maaz. Ngl i really love the ammo management dynamic in your game alot. It feels so natural 

Thanks for playing

thanks for playing. and yeah i can agree with that. the charcater controller takes some time to get used to. but i highly recommend go to practice mode and get comfortable with it. the game is very fun when u actually get used to the controls

open kaise karu game. yyz file ka kya karu

(2 edits)

polish and graphics are really nice. but this game has balancing issues. there is no need to dash and all since ur reach of punches is bigger than enemy's punch, you just maintain a set distance and then punch them and they wont punch back. there is no problem with this but it doesnt look that good nor do i feel i was doing anything meaningful with the combat system. also, thunder punch upgrade is the best upgrade.  vfx, music, sfx and the intro sequence, all banger

Thanks for playing 

Thanks for playing

finally a proper ammo managment dynamic. really nice game

Meri game bhi khel lo sir 💔

not woorking

this doesnt really require you to type "fast".  the difficulty is more or less how good you can spell if u type fast. trivializing the tower defense aspect of the game.

mast h bhaiiiiiii

this game my goat. i recommend u flesh out the mechanics and level design even more and turn into a commercial release

mujhe drugs do