Very cool use of AI. It seemed to struggle a bit with the nonsensical nature of my story, but I adapted and ultimately created a fun narrative that I'm very happy with.
vmeezo
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Of the many games you've made up until now, I think this is one of the most deserving of a fully fleshed out title. The swinging mechanics are pretty good, and it seems like you ought to be able to make a pretty solid title that revolves around that mechanic.
Placed #3 on the leaderboard, and I'm happy with that. Excellent as always!
Hey, I really enjoyed this demo! I think the difficulty is a bit tough, and I do wish we could possibly adjust what spells we have moving into each room.. I get why we don't, but it'd be a cool option.
An option to refresh chests so we have different spell options would be great.
I keep trying to drag spells to the hotbar even if that's not how it works.
Due to the low health and limited health pick-ups it feels as if you are meant to fail consistently. Much of the attacks are melee focused without a real way to stun/push-back well enough to keep you out of the danger zone. I consistently felt pretty powerless and walking into a room with multiple enemies I think I mentally gave up before even making my first move.
Overall I had a great time with it though, and definitely say keep up the good work. I think the combat system is pretty good once you really get the hang of it.
It's apparently going to take some 5 hours for Youtube to process my video so I'll come back later when it's done.. But, I just wanted to say this is one of the best platformers I've played in years. Fun combat, great level design, and a whimsical story. Art wise too! It feels like it would have fit in alongside Sonic and Ristar on my shelf of Genesis games, and I absolutely love games that were part of the Genesis library.
I hope more people find this and give it a chance, as it's a really great game. Thanks for this, it's been a great start to 2024!
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