Artwork and music are done well, I liked them
Vladi - TriBytes
Creator of
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This is a nice representation of how I actually buy stocks and sell them in real life, haha
Anyway, good game, I liked the elements of diagetic UX the most - buttons on computer. This is one of the most creative way to engage player in the world of it. If you want to see something in the same direction (but not so strong like by you), you could check our game too
Interesting gameplay, I don't know if it was so planned, but I decided to fly back to the earth, and I was destroyed by asteroid - it was funny :)
Anyway, one point would be great - I think 'S' for shooting lexically passes, but I think here you can remap this control - probably to enter. I have programmed earlier game engine on C++ for my practical work in bachelor with a representation of old Konami game Scramble - and there I have mapped Enter/Space for basic shooting
Hill climb racing but with stocks and jump - well done, not bad. Music blends in smoothly. You could try to add something special though, like an ability or a button that switches you to another stock or dimension (I'm just talking from the top of my head here). Overall good base and a funny meme reflecting the actual market right now.
