Hi, sorry for the trouble but I changed the logic from integer to float to avoid this, could you please try again in the newest version?! Thank you
Vịt
14
Posts
1
Topics
24
Followers
8
Following
A member registered Oct 18, 2024 · View creator page →
Creator of
PvE Tower Defense where you control enemy's gate. Each time you lift the gate more enemies are coming!
Strategy
Play in browser
Help pet Tomacaro survive among the chat bubbles in the conversation between two strangers
Adventure
Play in browser
Recent community posts
Open the Gate: Just a little Demo comments · Replied to zxeNevan in Open the Gate: Just a little Demo comments
Open the Gate: Just a little Demo comments · Replied to SkaldingDelight in Open the Gate: Just a little Demo comments
Open the Gate: Just a little Demo comments · Replied to ldyaceina in Open the Gate: Just a little Demo comments
Open the Gate: Just a little Demo comments · Replied to TheFool69 in Open the Gate: Just a little Demo comments
Open the Gate: Just a little Demo comments · Replied to CP in Open the Gate: Just a little Demo comments
Hey thanks for your feedbacks, I'm setting the limit to position units at most 70% of the bridge, so the enemy can "wind up" before facing too many ally units. I think this is not obvious for players.
And the target of the game is to defend, not destroying enemy's base so to win the level you just need to level up until max and defeat their dragon.
I hope this is clear to you and welcome any feedback as the game subjects to change
Open the Gate: Just a little Demo comments · Replied to Kukost123 in Open the Gate: Just a little Demo comments






