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Vitolas

6
Posts
1
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A member registered Aug 01, 2024

Recent community posts

Hello, I streamed your game, and it took me a while to understand the gameplay. Once it clicked, I still struggled to score points. (skill issue, ik)

I did like the concept as a whole, but I feel like it was too difficult in general, too many moving parts, literally.

I do hope you guys keep doing what you do and see you in the future!

Hello, I streamed your game for a bit and REALLY enjoyed even though I kept my play through short, I liked the idea and how you executed it. Also, a nice spin on the loop theme by using a programming loop!


Hope to see more in the future.

Hello, I streamed your game and Mikomoares was also in the chat while I was playing, so most of the feedback has already been received.

I would like to repeat my whole sentiment here as well, I liked the game and the implementation of the theme, it has potential, and it was fun!

The main contra point I could give was, it took me a while to understand how the looping worked, but it's pretty minor.

I hope you will be creating more in the future!

Hi, I've streamed your game and had some stuff to say, a few of you were in chat, so most of my feedback was already heard, so I'll keep it short.

I had fun! It's a nice game, funny artstyle and interesting spin on the loop theme.

My main suggestion is to have the time on the earlier levels balanced a bit more.

I hope to see more of you guys and most importantly, stay creating!

Interesting platformer! I'd love to see it fully ironed out, good job!

Hey GoodSoop,

That was some good soup ;). I enjoyed my time with the game. There are, obviously, some kinks that still need to be ironed out, (e.g. QOL in the cooking UI, coyote time would be a nice addition, etc...) but the overall concept is interesting and I look forward to seeing it more ironed out as you guys continue your work on it.

Cheers and good luck game dev'ing!