I donated too i wish i donated more there doesnt seem to be an option to donate a 2nd time, but this masterpiece is worth more than " free " hehe
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Ooooh merci beaucoup, au fait j'suis québécois francophone et je me demandais si c'est aussi possible de télécharger la version francaise du jeu? Ca serait trop génial! Et merci pour ce merveilleux programme :)!
Not sure if a bug on windows ((Im on windows 10 pro 64 bit)) or something related to my graphic card or pc, but sometimes the ground when im hovering a planet is fully black tiles...Then sometimes i see grass etc.. Its weird to explain only happens before i hover in local
Alright im impressed being a fan of roguelikes and ultima and sundog and megatraveller, this is just too good.."Can someone tell me why my character loses heart/hp gradually tho?
Edit: found out i need to take care of my needs ahah
https://chezjfrey.itch.io/gentlemen-of-fortune-maelstrom-engine make sure you got maelstrom engine and download it and unzip it somewhere on your desktop or anywhere you like.."Then go to Gof eras 2 page to download the game https://chezjfrey.itch.io/gentlemen-of-fortune-historical-eras-module-2 and put it into the engine folder directx something.. and run it there
I can help you you need to extract Maelstrom engine to a folder on your desktop and the way i do it is simple but works you drag and drop the game files into directx 64 folder in maelstrom engine if i remember, i can doublecheck for you
Since 0.7.0 there's weird behaviour with changing entities in the onDestruction component. I made an entity that's a nav console and when it dies it changes the airlock to (Airlock in flight) in ondestruction and the nav console corpse is (nav console in flight). No issue this works. But if i go to my other entity to change (Airlock in flight) to Airlock docked and change (Nav console in flight) to Nav console docked-there too it doesnt apply or do the changes. Only the teleport player works. This used to be no issue in 0.6.2 so I wonder what broke cheers...