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Vistonwafi

43
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416
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A member registered Apr 10, 2025 · View creator page →

Creator of

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I've answered similar questions before, but I'll try to give you a more precise answer. I am critical of the approach where content is only obtainable through definitive, final losses. To tell you more, I am sympathetic to the ideas of Pilgrimage. The concept of straightforward lewdness was discarded and made dependent on player actions, justified by the fact that Haydee is a robot capable of making her own decisions (and also by Cobalt's advice to give in, since nothing terrible will happen if she surrenders herself to a monster).

Sex is not secondary. At this current stage of development, I am dedicating more time to building a stable foundation for the game than to animations and sex content. Priorities will shift towards the latter once I am satisfied with the technical state and the implementation of all the systems I want to have in place.

Regarding the impregnation system - I'm not ready to say for certain whether it will be implemented yet. As I've mentioned, the current effort is being invested into the game's core elements. Furthermore, I plan to start looking for an animator and a modeler to join my team after the release of this update. This would speed up the development process somewhat and improve the quality of the content. I simply accept the fact that I'm currently not very good at animations, and improving my skills in that area would likely take significantly more time. That's why I'm focusing on what I do best—programming.

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Thank you for the positive feedback on the work done. There is still much ahead, and the new combat system with survival mechanics is just one of the comprehensive tasks! I recommend that you check out the stable version if you haven't already!

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Рад знать что вам понравилась задумка игры. Игра в будущем получит куда больше механик, лора, персонажей, сюжет. От оригинальной Хайди лишь взяли идею, ресурсы (материалы, модели, аудио и т.п.), но лор и т.п. будет в корне отличаться от оригинала. Самостоятельный контент тоже появится, но сейчас я сосредоточен на работе фундамента игры.

No.

I apologize for the late reply. Yes, I have plans for this content.

The purple card will appear in 45 days.

In the Ren’Py version, there was an additional story segment with one of the characters. In Build_3.1, he will return, but there will be no need to search for the elevator.

Game is at the proof‑of‑concept phase.

Kaspersky shows that there are no viruses. Are you using the regular Windows Defender antivirus?

That's very strange. What antivirus software are you using, and what does it say?

Don’t try to look for the elevator, it’s not available yet. I think I added a notification in the Ren’Py version of the game stating that the story ends after the conversation with Cobalt. The Unity version is still in prototype stage! I’m just finishing up the combat system and will release a new version over the weekend.

Check my boosty. There free link to download the RenPy version. 

You can download it from my Boosty page. Here file was removed.

Этого к сожалению не достаточно.

This page will be abandoned due to the new platform rules. Stay tuned for updates on X (Twitter).

Yes, I have already received the corresponding notification and I am extremely concerned about this situation. Radical feminists have apparently won.

Yes! Though I need to enhance the gameplay experience first...

Hi, thanks for your review! The yellow bar represents your current energy. Unfortunately, I didn’t finish writing the full code, so an empty yellow bar only impacts battles at the moment.

I just finished release Build_2 with a complete replacement of the old scenes from Build_1 where the Regenerator from RE was present. You have played the pre-release version, which was published due to user complaints about the problem with downloading from Boosty.

I'm glad you enjoyed the game! There will be major new technical changes in the next Build_3!

A notification pops up at the top indicating that the story is currently over.

I don't understand what you're talking about. If you're referring to the dialog with Cobalt, it is mandatory.

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Thanks! Patches and improvements will still be released as part of Build_2 (due to the main work, I did not have time to polish the interfaces and make new animations 😓).

I'm glad you liked it. There will be a Build_2 update next week.

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I don’t care about the issues you faced while running the app through a third-party emulator (joiplay). I appreciate you giving a 3-star rating and pointing out problems caused by the emulator itself, not by the game that was never intended to run on Android versions. 👍

1) I have no plans to release an android version.
2) There will be no further support for the WEB version + the problems you stated WERE NOT identified during testing.
3) Wat?

Скорее всего в середине-конце июня. Мне требуется решить множество проблем самого движка(

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1) Not in the next update.
2) No, otherwise I will need to render too many sprites for each condition, which I don't really want to do at moment. If I had used Godot instead of RenPy, such details would have been easier to do.

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As soon as I do everything that I have planned for the new version (in our case Build_2), it will be published here, for free. I'm not going to post updates only on the paid alpha branch like some creators. You can follow the development of the game on X and Boosty.

Your listed fetishes will be there too. In the next update, the Regenerator (RE4) will be replaced on Creeper from Haydee 2 and 5 new rape animations will appear.

The next update is scheduled for June. 😉

Сюжет заканчивается после разговора с Кобальтом.

我会考虑你的意愿。 如果我给你在设置中禁用此类内容的选项,它适合你吗?

你到底不喜欢这种内容是什么?

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Для перевода на английский язык уже был найден человек. В следующем билде перевод на английский станет лучше. В ближайшее время на моей странице соц. сети X (Twitter) будут иногда выходить скриншоты по разработке новой версии Build_2. План выхода Build_2 намечен на Июнь, альфа скорее всего уже на конец этого месяца.

Regenerators were used due to the initial game concept. In the next build will be replaced by a canonical enemy from Haydee games. 

Спасибо за отзыв! Естественно роботы и новые враги появятся в будущих версиях, но как минимум до Build_3 я буду отрабатывать все на одном мобе. 

Напиши на русском. Переводчик немного исказил первоначальную заложенную мысль в твоём сообщении. 

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Следующее крупное обновление выйдет не раньше Июня. Я планирую внести систему журналов для отслеживания заданий и систему карт для более лучшего понимания куда идти и что делать. Рад что вам понравилась задумка игры!

There are a couple of ideas for losing endings. I think you'll definitely like them~

I've already thought about it, and there are some cool ideas for changing Haydee platform/body in the storyline. But I don't think I have the patience to do it in Build_2.