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vishwaspatel_28

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A member registered Nov 04, 2024

Recent community posts

(1 edit)

From Group 12:

Feedback for Group 10: The game lacks a clear context or objective. It feels like the character is just wandering around without any purpose. More development is needed to clarify what players are meant to do

Feedback from group 12:

The game functions very well overall.

One key improvement for the game would be to include visual indicators for enemy awareness. Currently, it’s relatively easy to reach the finish line, so adding more levels would enhance the challenge. Additionally, the game lacks sound effects, which would enrich the experience, and there isn’t a replay button, making it difficult to play again without restarting.

Group 12 Feedback:

The game runs smoothly, but there’s an issue where normal time speed can’t be resumed if any other inputs are pressed. Additionally, the absence of checkpoints makes dying feel particularly frustrating.

The game has a really cool and engaging feel, and I appreciate the fire-throwing mechanic. Although I understand this is just a demo, it would enhance the experience if players could use fire against enemies or creatures.