Yes, that would be wonderful! I can even add the patch myself to make it available in the base game if you just send me the complete files :]
My email is: viscereyedev@gmail.com
viscereye
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oh, thank you for the heads up!
the neocities is a bit dead (i'll get around to reviving it... someday, probably), but here's the permanent link:
https://discord.gg/4zkFEP6bqe
Thanks a lot :] I changed the address of my blog, here's the new url: https://viscereye.tumblr.com/
The one in the original message has been updated, thanks for the heads up!
Yes, it's definitely okay to make your own character inspired by him :] I find it flattering, I'm glad you enjoyed the game!
Thanks for letting me know about the glitch, I'll look into it. If there's any message shown before the game crashes, please let me know, it'd make it much easier to figure out what's wrong.
The wakefulness is more of a gauge than a gameplay changing that, yes, though that might or might not change in the future. As for the sanity, though, it actually changes more than you think! It may not be as explicit for the player as in the "your sanity ran out" endings, but certain choices and scenes ARE actually sanity-dependent.
I've considered implementing it, but ended up scrapping it because skipping the jumpscares made some parts of the story confusing. Maybe I should add a similar feature or something, though I have no idea how it should look in practice... Possibly replacing the audiovisual jumpscare with a written description of what's happening to keep the story intact?
If you have any suggestions, please do share!