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VirtualWaffles
Creator of
Recent community posts
I really liked this game! Deducing the right elements to include, upping your confidence, and seeing it pay off in the hatch was a really satisfying experience. I can definitely see this being expanded on with more complicated creatures, more elements to track, and different cues to interpret. Scratches a puzzle-solving itch in a very different way. Unique concept very well executed. Very cool!
Really excellent game! The last level was especially chaotic and fun, like a complicated version of 3-card-monte. Some more mechanics for item or robot movement could be interesting in expanding the complexity too. The art style is very nice and the setup gave me a nice little chuckle. Great submission!
Very interesting mechanics and puzzles, but the visual clarity made it tricky to play. The d-pad indicator made me assume the game was controlled with arrow keys, not the mouse. It also would be nice to have some feedback when you try to move but can't. Very creative interpretation of the theme and really good art style!
Fun game! My favorite mechanic was definitely dragging enemies to church for extra coins. It made for a fun balance of active and passive gameplay and it was a fun surprise to finish off the boss that way. The hit detection on objects was a bit finicky making it hard to pickup objects sometimes, but the game was still fun overall
