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Viriona_W

3
Posts
A member registered 1 day ago

Recent community posts

I also agree about the FPS dropping due to lighting and shadows. This has been dragging on from previous versions, and simply turning on the corridor lights makes it impossible to stay at the base normally—you just want to run off into the forest.

God, the drone is like an alarm clock - I wanted to walk up and break the drone. Huh... that's an idea....

I've read other people's comments and I'm already scared of the coordinate towers. The tutorial mentioned something about them, but I haven't seen them once yet. The tutorial is way too raw. 

I created a new world, ran to the base, then went to the log by diving into the river. Only I couldn't get out of the water even after 15 minutes. I never use the ATV, I usually run on foot, but now I can't run because the mountains, slopes slippery and impossible to walk on. That's exactly why I couldn't climb out of the water. Before, I'd walk through the forest and climb hills no problem, but now I have to stick to roads, and even they might lead to dead ends if you go the wrong way. I don't know in which version they changed this, but it didn't click for me...

The new disks—I don't like that they fall to the floor. It'd be easier if they stuck out from where you inserted them, like sticking out of the computer so I can grab them calmly. Also giving 3 signals right at the start is cruel. Because of that, I rushed to create an Omega Kerfur, but ended up quitting due to a bug with the key card. By the way, about Kerfur—he doesn't always notice when something's broken. With the sd.calall command I can see what's broken, but Kerfur somehow doesn't see it.

The trash now being in piles is pretty interesting. But my game lags more from lighting than trash. Especially the corridor lights, even though my PC is powerful and extra lighting settings for better light are off. I've also noticed that if you pick up trash and put it in bags too quickly, at least 1 or 2 bags end up disappearing behind the textures. Because of this, you have to pick up trash slowly.

Also tell me, didn't transformers used to show the current percentage on them before? Is there any way to check the transformers' charge level percentages (not in the console)? Speaking of the console, there’s a note hanging on the base that says “Alpha Base - home, base” — I was hoping they’d added the commands `sv.target home` and `sv.target base`, but in the end, that note just confused me. 

(If I translated something incorrectly into English or something is unclear—please ask) 

(1 edit)

I'm getting used to the new controls, but I keep mixing up the buttons. I no longer like interacting with some items and Kerfur. I can't even send Kerfur to work on the first try - he just jumps around and I end up turning him off...