Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Viridian Void Productions

4
Posts
1
Topics
6
Followers
A member registered Jul 10, 2018 · View creator page →

Creator of

Recent community posts

On the sheets, what does "+1 Rank" refer to, like with the Hound's Ghost Hunter? Through a bit of searching, I think it's referring to "whichever stat you're using, Attribute or Action, in the relevant circumstance," but it's not actually spelled out in the text.

Gotcha, thanks! As a follow-up question, I wanted to ask if I'm interpreting the intent of Seized Assets correctly. It seems like it meant less for grabbing individual Load of cash (game term) during a score, which would be added to the payout, but rather a score where you do something like "raid Bazso Baz's vault." Am I thinking in the right direction? 

I've got a (hopefully) small question about combining the Load and Downtime modules. In the Load example, it reads "During the score, Valkos finds a stash of Coin hidden in the Billhook’s lair. Each Coin of cash counts as one load, so Abu marks a box on Valkos’s sheet", implying that this one load box is worth 1 Coin.

However, in the Downtime module in the Payoff section, it reads "Take +4 Coin if you seize a load of cash," which feels like a contradiction! Am I misreading something or misunderstanding? Possibly, but I'd appreciate some clarification nonetheless!

I've been reading Imp for the first time, and I've noticed that when spending checks at the end of a Chapter, it is referenced that you may "spend 1 to add 1 to any existing Quality or Relationship (if you have one that dropped to 0 during the Chapter, it no longer exists—to get it back, spend 2 checks, as noted below).", but I cannot find where it is noted below! Can someone point me in the right direction?