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Violet Violin

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A member registered 50 days ago · View creator page →

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The plan was to get everything mentioned in the description. But sadly, time had other plans; we intended to have the enemies mentioned. (Sprites were even made for them :P) We also planned to have a boss fight, but time struck again. We did get a little behind; that's the reason why the features mentioned weren't implemented. As for the story, it was written but just not put in because the part the story was needed for hadn't been reached. Moral of the story; we did what we could in the amount of time


Boss rat spritesheet
 
Enemy rat walk animation

Yes, we were hoping to have combat and a few more tracks. Maybe we'll get them out in another release or two!

This is certainly the very serious ending we intended. 😏

The game is not done. We were able to get the laundry mechanics working for the jam, but there's more mechanics we're going to add over time. Thanks for your feedback!

Clever concept! I found the controls a little finnicky and gave up after the fourth? level, but it's a fun little physics game.

Nice orbital mechanics sim! This was one of the ideas in our brainstorming phase. Looking forward to seeing what else you add.

Nice mechanics so far. Maybe to fit the spin theme you can make some kind of effect where you fling the roller.

Clever concept! The classic Drunken Sailor is my favorite.