Thanks, man! o/
viniciusemferreira
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Well done! The game is simple but it has a lot of potential, just by adding more ingredients and more recipes it would bring a whole new experience to it.
The "success" or "fail" message tooltip could be better, it is not good to make the player wait for the tooltip to see or perform the next step. You could append the message before the next step like "Great job! Now get more mushrooms", or have some "recipe list" on the screen so we can know in advance what to do. This is just a little tip because usually you want to keep the player doing stuff and in control all the time, or it can be boring to keep waiting for things until you can act (that is true for dialogues as well).
Nice job on submitting your first project!
Thanks for the feedback! Unfortunately I needed to rush the game mechanics, I had only one day left and I know that is too easy with no challenges or balance. But I want to make this whole room exploration mechanic (and add external exploration too) as a roguelike experience. The idea is that each gameplay will be different, presenting more variety of rooms in random order, and make each room really dependable on other ones so you would really need to come up with a strategy to beat the game.
Thanks for the feedback! Yeah, I know that there is no much content for each especially when I wanted to have a roguelike experience, but I decided to make it work with a really simple room layout or I wouldn't finish in time. There is some randomness to the exploration, but I do want to implement external exploration later and then you would be able to explore the world and get a real roguelike experience.
I do want to keep working on it, but I also loved participating on a game jam and I want to do it again. I'll try to find a balance hahaha
Really cool concept! It is so fun to quickly move around and avoid the obstacles, and the music sync is a good mechanic!
The only thing I struggled with was: there are these 2 beeps that are played in the enemy's turn, but it would make much more sense if that was played for MY turn instead, at least for me, I was constantly trying to move following the two beeps to keep the sync of my movements.
Awesome concept, well done! I really enjoyed firing the weapon, I hope that the cart could move faster, similar to how Terraria's minecart works (you could even add obstacles to jump over if the cart has a higher max speed). But the game is fun, the dialogues are nice, and the tutorials go directly to the point. Good job!
Nice job! The art and sounds are very good, I wish I could find many more sticks, and more often, even if you need to decrease the fire duration, collecting sticks and throwing them into the fire is satisfying so you could make this happen with a higher frequency, that would bring a lot of value to the game. Adding to that, you may make the frosty flies burn and die when they hit the fire, adding some score or points so we can spend them buying upgrades and much more. There are a lot of possibilities for expanding this game!
Awesome concept, there's definitely potential for a great game! As you mentioned in your game description, some QoL updates would be awesome! Simply removing tiles from a run would be enough to completely change the game experience.
But is a cool game and concept that can be easily improved by adding upgrades, more buildings, etc.
Cool game! The art is awesome, the sounds are amazing and it is so cozy, I love games like this.
I think that the action to remove snow shouldn't be in a tiny button, just let me pick the shovel and drag around the screen like crazy removing all the snow and bursting snow particles everywhere lol - it would be way more satisfying and you could even increase a lot the snow generation during some sort of "blizzard" event.
Cool game! It is simple but you can always add more content to it . I love the mechanics of preparing the cones in advance, having two of them waiting in the "production line" and then only adding the topping on it when a penguin shows up. If you add more machines, different types of cones/toppings, and have like multiple penguins showing up at the same time it will be pretty fun to manage your little snow cone shop!
Good job!
I love the graphics, the music matches the visual style (although it is too loud as mentioned in other comments)
The controls and the camera movement need a little extra work to fine-tune, it would make a huge difference in your game feel.
It is a great game, it has a cool art style and UI, well done!
Well done! Really cool to explore all the commands, and there is a lot of possibilities!
If you would continue working on the game I would say that you can limit the command options at the beginning, for new players (and even players who are not familiar with this whole terminal stuff) to learn slowly about each command. It can be scary to see a huge list of commands at the start of the game and players can feel lost.
But that's just an improvement to the game design for a future version, your submission is really nice, congrats!