Sorry about that! There were a few more cases of that I hadn't caught, but that bug should be completely fixed in the newest release, 1.3.
Vhiel
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There should be instructions on the download page, but I'll copy and paste them:
TO INSTALL:
1. Download "Odyssey of Gianna Venture Forth.rar."
2. Use an archive manager program, such as WinRar to extract the files.
3. Extract to the "Odyssey of Gianna" folder. When asked to overwrite files, say YES to all of them.
4. Run "Odyssey of Gianna Launcher.exe" from that folder.
If the installation was successful, the title screen should have a new design and the game's window name should say "Odyssey of Gianna: Venture Forth" plus the version number and a letter representing your chosen difficulty setting. (It may show an incorrect name for a moment; wait and it should correct itself.)
Sorry about that! I've run into some issues with Valve's review process. I wrote some more info on it here: https://vhiel.itch.io/venture-forth/devlog/723543/odyssey-of-gianna-venture-fort...
Sorry for the late reply! It may be a few more business days before Valve approves the game, there's some more details here: https://vhiel.itch.io/venture-forth/devlog/723543/odyssey-of-gianna-venture-fort...
You'll need to have the base game in the new 4.0 update in order to play this content. https://vhiel.itch.io/odyssey-of-gianna
Not currently, unfortunately, but I'm expecting Valve to finish reviewing the game within the first week of May. I'll also send you a Steam key if you buy the game here and send me a message on Discord, you can read about it here: https://vhiel.itch.io/venture-forth/devlog/723543/odyssey-of-gianna-venture-fort...
That's exciting to hear!! If you had any questions about modding or wanted to see what other modders are working on for the game, feel free to stop by the Discord and chat with them! https://discord.gg/B5JwPBa
Thank you very much and I'm very glad you happened to come across it!
And yeah, I noticed that about the stat randomizer while testing, but it felt sort of in the spirit of "true randomness" to let then potentially zero out like that. I think I'll change that in a future update, though.
As for the future, I'm currently working on getting Gianna onto Steam and after that I'll be working on an expansion to the game adding new areas, statuses, bad ends, and more!
That would be a very big project, but I would greatly appreciate that!
If you like, you can visit our Discord at https://discord.gg/B5JwPBa. I don't really know any Chinese, but I can try to help where I can!
Yes, unfortunately this glitch was still present in this release after being reported and thought to be fixed prior, but was reported again. Apologies!! Thankfully, though, it has been fixed with the latest dev version of the game and won't be present for the full release of version 3.0.
As long as it allowed you to get the Green Jewel, the save should still be salvageable, but you'll need to use a secret space found across from the Blue Orb's pedestal in the Hall of Orbs in Gianna Castle. Interact with the wall opposite and you should get a prompt offering to restore any lost party members. Again, apologies for the inconvenience!
Thanks for the feedback and I'm glad you're enjoying the game and the new features!
As for your points:
1) That's a fair point, although keep in mind that the Morph spell is always an option, especially with the Copy status. Limited cure options is part of the appeal of these modes, I'd say, but it's also true that having it happen to Lilina can be an unfortunate outcome. Perhaps a method to cure Lilina specifically could be added to avoid these sorts of roadblocks.
2) I agree that some tweaking may be in order (I've had multiple people report that the Chest of Maid Outfits is notoriously difficult to find depending on your RNG), though right now the availability of key items is 1-to-1, so since there are actually 15 Mask Fragments in the City of Mist, they do take a big chunk of them just given how far they outnumber other types. As for the stadium, that sounds like a bug, so I'll be taking a look at that.
3) The Laelaps have been in need of a nerf for a while, to be honest, so you can expect that to happen in both Normal and Hard. Pretty much all of these issues ties into the AI, which is tricky given what RPGM is capable of, even with plugins like the ones I use. But I'll be tweaking them as development advances and I'll fix the Slime+Mindbreak issue right away!
4)I've had some other people report this and I'm working on a solution. It seems to be related to her necklace flashing "move."
Again, thank you for the feedback!