wow, what a long comment, thanks for the feedback
1. Yeah, i also have some trouble testing the hitboxes, snakes are the enemy that always ruin my, run after you and then bite in your direction, that cause lots of issues, i want to fix it in the incoming quality update
2.Weapons are also a trouble to me, the idea to balance it are the upgrades of the blacksmith, but in a game of so much punishment losing life i understand the best weapon posible is a ranged one, not even been the weapon with the lowest damage, i want to buff the rest weapons to be usable, also i love when someone understand why i created the drill, to be a chaotic fun weapon, but a risky one, that's why is the only weapon with life upgrades
3.Mining was originally to have a mechanic, but been a game jam limits loots of my ideas, with the minimap, i'm already working to implement it
4.About Mite or enemy shooting mechanic, the entities take a time to aim into the player and later they shoot, that cause to shoot in a place where you aren't in, that was intented that way, could be a little weird decision, so probably i will change it
5.Not about the game, but i hope to be clear in the answer, probably my english it's not so good


