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VGBM

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A member registered Jan 11, 2020

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Ah, yeah I never would've guessed that's what "tapping the lid" means. When I hear the word "tap" I don't imagine anything remotely hard enough to make a dent.

There are actually quite a few questions where I felt none of the answers represent me.

For question 1, I'd most likely go if there's a form of entertainment I like. (games, movies, music, etc.)

For question 10, I'd never consider just tapping the lid or running water on it (I doubt either of those even work), but I have my own trick where I pry part of the lid with a knife. This is to let some air in, making the jar less vacuum-sealed and easier to open.

For question 11, I'd most likely not notice the text for real, and not because my phone is on do not disturb, but because I'm that focused on what I'm doing (or because I accidentally left my phone in another room).

For question 44, I hate conflict and wouldn't let an argument go on for that long in the first place.

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This is such a fun game and a good concept, but I am hopelessly stuck on Gravestone, and it looks like the rest only get harder from there. Are there any tips or tricks someone could give me?

CrossCode community · Created a new topic Controller Issues
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I'm playing on mac and using a ps3 controller, and for whatever reason, the game assumes that both triggers are always held down even though they're not.

During the opening sequence when I was prompted to release the right trigger, nothing short of unplugging the controller allowed me to continue. When I unlocked the quick menu, it just stayed up and wouldn't go away. I had to disconnect the controller again just to access the pause menu. From there, switching the quick menu from hold to toggle worked, though I then couldn't bring up the quick menu at all without using the keyboard. Finally, I unlocked a melee art and since then I've been stuck in a constant loop of automatically using the art the second I have enough MP for it. I couldn't find a workaround for this one besides swapping the attack and charge buttons, which cuts off access to the melee attack and charge shot.

I know the triggers themselves are not stuck because I tested them with other games and they work just fine. It does not seem to be a problem with the controller, nor with the way the controller communicates with my computer. If this is not the place to send bug reports, or if there's something else I can do that I haven't thought of, any advice would be appreciated.