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vfqd

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A member registered Nov 16, 2014 · View creator page →

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Recent community posts

Yeah the balance is not quite there, thanks for playing and the feedback!

Yeah we debated whether to add enemy targeting, but in the end, we ran out of time at the jam. A larger version might add something like that

Haha that sounds great! Thanks so much for the feedback

Thanks for the feedback!

Thanks so much for the kind words!

Thank you!

Yeah I think the use of space could definitely have been better, we learned a lot making this. If we ever take it further, we'll redesign the table.

Thank you!

Thanks! Inscryption was definitely a big influence so we're glad it showed!

Thanks so much!

Thank you!

Holy crap! Haven't seen anyone get this far before. Thanks for playing! 

Thank you! This is a prototype so we wanted to limit the number of physics objects in the world is a simple way

<3

Thanks!

Thank you! Cheers to you too!

Thank you!

Good luck!

But more generally, my feedback would be to double down on balance as a theme, even though every other game doesn't

This is a shameless plug, but the best advice I have on making games about nature is my GDC talk 

Immaculate vibes!

Thanks!

Ah the classic zombie driver problem. Thanks for the feedback :)

Thank you!

Beautiful art!

I love this conceptually, I love games about balance and nature. But then I'm probably biased :P

Nice concept! The controls were a little fiddly, but I like the idea of making loops like this

This is a great concept but I found the controls difficult

Super cool game. I was already having fun with the unique control scheme and then there was meta progression! 

This was great! Super fun interpretation of the theme. I found it frustrating that I couldn't move my inventory items around.

Thanks for the feedback!

Ahh, you broke it!

Thanks! Think of it as the cursed lovechild of Balatro and Inscryption

Thanks so much for your kind words and detailed review! Glad you enjoyed it.

Fixed!

Should be fixed

Yeah, this was made very quickly!

Ah right, that's a possible softlock. I'll fix it

I loved the demo when I played it on Steam! Can't wait for the full release!

This is great!