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Veyhar

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A member registered Dec 27, 2021 · View creator page →

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Thank you for your kind words and for taking the time to leave feedback.

The save system works similar to Harvest Moon. Your progress is saved when you go to bed. If you played through the tutorial questline(quest 4, i think), there is a hint about this when you place your first bed. You can go to bed and save roughly every 18 minutes, which is the time from sunrise to sundown in-game. Starting without a bed and needing to craft one first is not ideal, and I plan to improve that in future versions.

As for the back-and-forth walking, I completely agree that it is not very fun right now. Once you have bought some servants, you can have them follow you and use them as mobile inventory. They also have a dialogue option to deliver their items to your main storage room, which helps reduce the running.

The current world is more of a test environment to see how systems work together. A lot of things will be adjusted and improved as development continues.

Thanks again for your support. It really means a lot.

Hey, thank you so much for your comment!

I am really happy to hear that you had a positive first impression while exploring.

It always bothered me that most gladiator games focus too much on the fighters and their battles, while everything around them gets little attention. Especially in Spartacus, I really enjoyed the relationships between the Romans and always wished for a game where you could actually experience that side of the story.

Gopa is still in its early stages, but I hope to expand the social aspect so that it becomes really fun, letting you influence the fate of the city through your actions and intrigues, just like good old Batiatus would.

I would love to hear your feedback again once you have built up your Ludus and experienced your first fights.
Especially if you had any problems or if you have ideas for improvements.

Thanks again for playing!