I have an isometric rendering engine written in js laying around for a while. it doesnt really have content in it so i wanted to use it as boilerplate.
VexagonGames
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is this supposed to happen:
C:\Users\User\Downloads>python CutTheCheese.py
pygame 2.6.1 (SDL 2.28.4, Python 3.13.1)
Hello from the pygame community. https://www.pygame.org/contribute.html
Traceback (most recent call last):
File "C:\Users\User\Downloads\CutTheCheese.py", line 66, in <module>
main = importlib.import_module("main")
File "C:\Users\User\AppData\Local\Programs\Python\Python313\Lib\importlib\__init__.py", line 88, in import_module
return _bootstrap._gcd_import(name[level:], package, level)
~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "<frozen importlib._bootstrap>", line 1387, in _gcd_import
File "<frozen importlib._bootstrap>", line 1360, in _find_and_load
File "<frozen importlib._bootstrap>", line 1324, in _find_and_load_unlocked
ModuleNotFoundError: No module named 'main'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "C:\Users\User\Downloads\CutTheCheese.py", line 86, in <module>
func_save_to_file(slot=8)
~~~~~~~~~~~~~~~~~^^^^^^^^
File "C:\Users\User\Downloads\CutTheCheese.py", line 21, in func_save_to_file
for modName, module in GVars.loadedExpansions.items():
^^^^^
NameError: name 'GVars' is not defined. Did you mean: 'vars'?



















