Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

VeryFancyDonut

38
Posts
9
Followers
3
Following
A member registered Aug 24, 2023 · View creator page →

Creator of

Recent community posts

Thanks for the feedback 😁

Thanks!

Thanks for the support! 😁

Yep, got the bugs patched out and ready to release after the jam. Thanks for the support!

Thanks so much! I'm glad you enjoyed my game 😁

Yeah I tried to make the hotboxes quite forgiving but sometimes you'd just clip a corner on a ghost. Thanks for the support 😁

Thank you so much 😊 I'm definitely looking to increase the players speed after the jam.

I took a very similar approach to you actually 😁 it just took me a while to figure out the kinks behind lists since I was passing them through scripts.

Okay, thanks for the explaination! I figured it out in the end but I had no clue how lists worked before this jam 😅

Thanks! I hope you didn't encounter too many bugs 😂

Yeah, in case you couldn't tell art and animations are not my strong suit 😅 but thanks for playing!

Thank you so much! I'm glad you enjoyed it 😁 stay tuned because I have big plans for it following the jams end 😉

Noted, that seems to be pretty common feedback so I'll patch that in after the jam. Thanks for playing!

Such a cool game mechanic! With a bit of Coyote time this could be an incredible rage platformer. Great job!

A very interesting approach to the theme! It really caught me off guard the first time a ball did a little summersault XD. Although I do find it difficult to reach balls that spawn far away from the hoop, maybe a speed increase could fix that in a future patch?

I LOVE the character art!! XD Just out of curiosity from someone who took a similar approach to the theme: How did you handle recording the player's movements?

The art and animations are incredible! My only complaint is that I spend most time looking at the wheel instead of the beautiful visuals. Great game all round though! And very creative.

It's not an NPC, the ghosts follow your movements you made in the previous games! So you essentially loop through the same game playing against yourself

Yes, the sound effects were rushed in the last hour and I have encountered quite a few bugs after submitting the game

Thank you! I've got a lot more planned for it once the jam is over 😁

I love this approach to the theme! When I clicked on it I thought it was another generic platformer where you loop thought the level, but you really put an interesting twist on it. The whole time mechanic makes a great system for puzzles. Love the art too 😄

Love the puzzles and atmosphere in this game! It's incredible that you can make something both enjoyable and educational too 😄

Ah a fellow donut I see 😁 thanks for the support!

I believe that they just have a very long attack cool down, and thank you very much!

thank you vey much for you support, and a very cool dodge too!

yeah, the dash isn't implemented the best. I think I was a tad ambitious for the time I had.

I know it's not conveyed the best, but the gimmick is that if you miss a shot and hit the explosives, you die. That could be why you were seemingly dying at random. Thanks for the support!

I've got that ready to add as soon as the Jam finishes! Sadly I didn't have enough time to add it in the 3 hours :(

Thank you very much! When I was designing the Santa character, I thought they looked a bit like sunglasses XD!

I'm unable to as well

130! Such enjoyable chaos :D

I absolutely LOVE the audio XD! Did you record that yourself?

This was such a ridiculous and enjoyable experience to play! Thank you so much for creating this

Nice Job! Unlucky though :(

I do agree. I think I was a bit ambitious with the time I had

very fun but I often found myself choosing the antidote for low hp because of its colour. great job though!

I didn't have time to add a lose screen so just made it freeze that might be the problem

Sorry about that