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Vermilion Wizard

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A member registered Apr 29, 2017

Recent community posts

Curious, that looks like you're using the ECM graphics mode? I don't see a lot of games using it

Hi, thanks for your response. 

I understand what the memory cost would be, and I've decided it would be worth paying that cost for my project. I am sorry to hear that the architecture of your project is a limiting factor here. I know all too well what it can be like working in a legacy code base; you have my sympathies. 

Unfortunately, using a 1x1 tile  would make my map editing workflow 4x more tedious, so that will not work for me.

It would be nice to have two additional color modes:

* A tile color mode where each (eg. 2x2) tile has 4 colors to go with the 4 characters rather than requiring that each character in a tile have the same color. 

* A map color mode where each tile or character on the map has a color to go with it.

Any update on this? I would love to see barrels and chests included in this.