Hey I don't know if this project is still alive, but I'd like to invite you to check out Kaetram. We're BrowserQuest's most advanced expansion, and the level of work done to the game engine is beyond crazy.
Website: https://kaetram.com
Hey I don't know if this project is still alive, but I'd like to invite you to check out Kaetram. We're BrowserQuest's most advanced expansion, and the level of work done to the game engine is beyond crazy.
Website: https://kaetram.com
Awesome asset, currently implementing it into my game. Was just wondering why certain frames are not spaced into 64x64 grids as opposed to other. For example idle_normal_loop_x all fit in 64x64 grids, whereas walk_normal_x do not and have to take each frame in order to re-arrange it.
Edit, some of them require 96x96 grids to get centred properly