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Verdant Core

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A member registered May 30, 2022 · View creator page →

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A cookbook would be amazing! I write games and I’m definitely thinking of making a nicely bound version with this binding. 

It's really nice seeing people get some use out of something I made as a little personal "how do they do that" - the video that got me thinking about it is the same one at the start of the Tumblr post, as someone who likes impressive books and also dabbles in bookbinding, it was a no-brainer to give it a shot. As a one-time maths teacher, it was a fun bit of geometry to figure out. Thank you for the comment!

Thank you! It's always good to know! I'm just glad that some people find it useful.

I have a physical copy from the first print and it's a lovely thing; I'd definitely recommend picking it up while you can!

Apologies to anyone who saw the spam ‘updated version’ comment, I’ve deleted it. For clarification, when there is an update, it will be posted here, not on a random website.

Fantastic work Caelin! I really love this module, and it is the first third party adventure for Treasured Possessions!

That's fantastic news! I will spread the word!

This is a funky little mechanic, I like it a lot!

That's great to know, thank you! I didn't know ratgrrl had added me into a collection, that's really cool!

Thank you for saying that! I'm really pleased you like it

Yay!

These spells are fantastic - I particularly like Conjure Ink, that would be really useful! Though ink-rabbits are cooler...

That's so cool - I'd love to see what that looks like - a supplement to a supplement! In my game, festivals were always a time to bring in some interesting NPCs; travelling entertainers, pilgrims or other folk looking for the cover of crowds of new people. It's always fantastic to hear that something I've written had been useful!

Good work Tyler! This is the game I want to play, it sounds epic!

Glad to see the cabin and trees are being used! 

This is fantastic! You had me at the Lin Seed School.

Thank you! Glad you like it!

You're very welcome! Hope you enjoy it!

Wow! This looks like  a lovely minimalist system and it feels very intuitive. I think it will translate into solo play really well.

I like the two variations! Very nice!

Nice!

Nice! It looks good with a bit of colour! Thanks for sharing!

Just had a fun evening playing solo using these sheets and White Box (just downloaded that to use for this). What a fantastic time, the tables work really well and the cycle runs along nice and smoothly. A fantastic piece of work! Just about to enter my first dungeon.

This has so much atmosphere and the writing is superb. Each sentence raises questions and horrors. Fantastic work!

Thank you so much! That solves the mystery. Very pleased that people are finding it useful!

It is 100% better, thank you!

This is cool - now I need to go and watch the film again. Saw your point about the background transparency - that was the only point I was going to make. 

A great collection of spells, lots of ingenuity and creativity! Highly recommended!

Congratulations on release! 

This is one of the games that got me started with solo RPGs and it has had a big impact on how I think about writing games. So pleased to see an update!

Time zones are the bane.

Hey Hugh! This module sounds great! The times (as you said) aren't great for Europe, but I hope the testing goes well!

That sounds great - I have VoV and it's on my list to get to the table soon!

Another fantastic setting from Riles - this could be used as with EcoMOFOS or any other post-apocalyptic ttrpg.

Also meant to say, I love the art in the zine, it really captures the flavour (pun intended).

This is a superb addition to any game, but I'm especially excited that it is playing-card based. I'm going to try using it with the playing-card based RPG I've written. It will fit in really smoothly, I think.

There are some great ideas in here! 

Hi! Thanks for your question! They don't affect anything in Exploration Cycle, but I have a role-playing game, Treasured Possessions that the systems come from. In Treasured Possessions, the characters are spirits protecting a village and the interact with the world by inhabiting the villagers. To be compatible, the spirit needs to match the suit of their trait, Will, with either of the villager's traits, Strength or Skill.

Because you can use both games together, I left the suits in here so they're 100% transferable. 

I'm hoping to publish a play test version of Treasured Possessions soon, maybe once I've got an example adventure to go with it.

Hope that helps!