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vemerl

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A member registered Sep 05, 2022 · View creator page →

Recent community posts

HOLYSHIT EP 2!
Can't believe is out letsgoooo

>but I don't think many people would be interested in that
I'm too invested in this made up scenario and I want more now.
Write the Betsy smut pls.

Holy shit its actually out, full release.

Congratulations dude, really, I honestly thought you were taking some time off or something because I didn't want to get my hopes up but this is amazing.

Can't wait to 100% this game all over again.

I feel like I haven't had the time to really sink my teeth in 1.5 as I did 1.3, but man, that preview CG, all the changes you've made and QOL improvements really tempt me to drop everything I'm doing and just get on with it already.

Also can't wait for the new game's alpha, even though I really don't care for Eternatus, I'm sure is gonna be pretty darn good if you're the one writing it.

It's hereeee

Let's fuckin' goooo

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Holy shit, just saw this update today, a lot of very exciting stuff!

Haven't really been super observant with updates and whatnot due to work but I'm really glad to see this project get bigger and bigger since last time I played it.

Oh god, almost two months have passed since then.

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I think using Brilliant/Shining and Soul/Heart would be a nice reference to the presence of two characters form two games with those titles. Maybe include Gold/Silver? "Shining Gold Heart", cuz Cynthia is blonde? idk it sounded better on my head.

Down the olivine is my favorite of the bunch though, and for the reasons you described, it kinda works as foreshadowing and I feel it makes sense when compared to the phrase "down the rabbit hole" because of how the protagonists go from storm reports and a random light out at the pokecenter, to stopping a whole terrorist scheme that was connected to everything that happened before. 

That name does put more emphasis in the story and less on the girls so that could be a con, but it's the only one that I can see.

Add a scene where the MC goes *down* on Cynthia and the name would be perfect hehehe Edit: NVM the characters literally say that before they do it so now you have no excuse for not using that name.

Yoooo a new update let's gooo 

What a great christmas gift

Merry Christmas Writebro!

Glad I was able to help out :D

Cool lil game, the twists kinda came out of nowhere though, especially the true ending one

The scene I'm referring is the chat at the hotel, when he shows her his Beldum, the TM one works fine. 

I don't really remember what day it was, only that I never went to the ranger mission, nor the bar with the Mallow look-alike, also didn't go inside Jasmine's house since I chose to call Cynthia, those were the things I specifically remember not doing the first time.  

I'm pretty sure this is all the useful info I remember, sorry if is not that useful. Also it never popped up anywhere else, just twice at the hotel bar.

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You're gonna have to try hard to underwhelm me more than Game freak did!

hahaha

ha

...

:c

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Holy shit, after all the teasing.

I've been waiting for this! 

Don't know how to feel about being more excited for this than S/V

Just finished, from what I could tell, the rest of the game,  I'm going to assume that by 4 endings you mean four different outcomes from the final battle and not what relates to Cynthia at the end, because those would be 3: accepting, declining, and not happening, (sorry if my vagueposting is not vague enough, if only there was a spoiler option here).  

The only thing that I never found is a Scyther, and the apparent blue haired girl in the docks, and is driving me crazy, I have no clue how likely are the odds of the girl appearing, and I'm not waiting it out in case is shiny odds or something impossible like that, and I genuinely don't know where in the world is Scyther. Given this mons apparent appearance and who one of the special thanks is I have an idea of who she could be but I wanted to see her "in person" damn it.

Gotta say after replaying this game over and over I found a lot of stuff that I missed out, it was really enjoyable, also liked seeing the little differences in dialogue depending on previos actions,  I feel like it added a lot of replay value, the scenarios are very different and interesting. 

So much so that, maybe if it's feasible, some sort of vague event checklist could be added? To make you wanna search for a different path, or maybe is just me getting to a point where I'm not sure if I've seen everything and wanting some indicator to answer me, maybe both. I've read in previous logs you started learning Ren'py just for this project so if it is too much trouble don't worry about it, I'm not even sure if is posible since I don't know anything about the program, is just my autism wanting to see the equivalent of a big 100% after I'm finished with a game. I'd rather see more story than these QOL but hard to implement improvements. 

Last bit of bitching: some of the pokemon cries don't check the audio setting, I remember getting my ears blown in the ranger mission.

I really enjoyed playing this, but by the dates of the releases and current scope of the game I feel it's gonna be a while for the next update, but I'll happily wait to see what's next.

I had a lot of fun this past couple days and I'll be sure to stick around. Keep up the great work!

Feels weird reading about a bug I reported being here as the newest thing lol

By the way, I encountered this bug  twice now, and when I did, (for some reason it felt appropriate), had either a coffee only run or a booze only run, not sure if this has to do with anything.

Found this from a random /vp/ thread you advertised, didn't bother reading much after the first paragraph in this page and just assumed it was a slightly fancier porn game, I was very much surprised to find an actual game with an actual story and actual characters.

I think this is really good, is a story that has enough of game lore, anime lore, and headcannon to not feel like either a boring simple story form the games nor a fan-fiction of characters with barely recognizable behavior. I feel Cynthia and Jasmine's traits have been amped up to eleven,  but I'm not sure that's a bad thing. 

Overall I think you made something real nice, with enough options to make this feel a bit less linear but still tell a straightforward story. 

There's only one issue I felt could be a quick fix, even though I know nothing of game design: The MC showed their partner pokemon to Cynthia twice, the second time happened even after it evolved, tried to be vague to avoid spoiling anything for the people that may  think that's a spoiler somehow.

Also I'm not sure about the sprite for Shawn, might have to use another one form the games? Don't wanna shit on your photoshop skills but, you know, at least I appreciate you changing the color of the helmet of the totally random mundane engineer trying to fix the backup generator, that's a nice detail.

Right now I've only seen one ending but I wanted to give my feedback while everything is fresh in my head, but I'll try and get all of the endings and explore all the dialogue options I've missed, If I wanna add anything new I'll post it after.

Up until now at least, I can say it was a lot of fun, thanks for taking your time doing this!

Honestly this is one of the best NSFW VNs I've played in a while, so much attention in the visuals, the writing is self aware enough to gloss over and lampshade some aspects without being too in your face, and I could tell is for the sake of pacing, having  world building be optional is a great idea. The designs are sexy and inflated but the writing gives them a lot of character, making them up to be more than just fuck dolls.
The only thing I would revise is the choice in soundtrack, not saying it needs to be an OST, but having tracks that appear in every other YT video fucks with the mood a bit, if is not feasible to get some custom BGM, maybe pick form a more obscure set of copyright free songs?
Apart form that, this is some great stuff, I almost can't believe this is your team's first game. Can't wait for night 2. :D

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this is great